Reviews and Problems with House of 1000 Doors: Family Secrets
Showing 1-10 of 13
User review by Gardensafari
27 October 2012
Summary: Actually I can be short about this game: it is a pudding. Great story, well told, with some twists and turns. Intelligent HOGs and a wonderful adventure. Sure, it is a spooky story, but not a horror story. A few times I needed the hint button and it works absolutely fine. You won't need a walk through for this one really. But a pudding needs a topping. Cream peferably. And that's where Alawar delivers as usual: the graphics are wonderful indeed.
Summary: The story line pulls you in right from the start -- author Kate Reed (who seems to spend her life in a pretty cocktail dress) has writer's block and ends up at a seance at a very special house haunted by restless spirits. There's beautiful art and great settings (including a burning house), and cool objects to look for/match up -- this is a wonderfully enjoyable game. Now if only there were a more varied musical score...
Summary: HOGs seem to have evolved into casual adventure games rather than just mindless junk hunts, which is just fine with me, as I prefer a game that puts a bit more thought into the purpose of its HOSs, like, for example, the Dark Parables series. This game, however, should be called House of 1000 HOS. One right after the other, to the point where I just didn't even want to finish the game.
Summary: Okay, I see with 41 reviews no one is dependant on my review, but i write one nevertheless, because i so much loved this game. It had excellent paintings/graphics, a real joy to look at. It has - in my ears - good voice acting, it has lots of things to do and interesting stories to tell, and i really loved to help the lost souls... i hope very much that there will be a sequel, as this game is just gorgeous!!!
Summary: I really enjoyed this game. I found the story and plot very interesting and played it twice. Unfortunately, as of 2/16/12 I cannot find my notes. Check back later for another of my stellar reviews. Ha.
Summary: i found this game very well made and it was certianly a wild game, and very fun to play. what i liked was the suspense it creates, what is waiting for me behind this door, also what was up with the dissapearing doors that was creepy to see. i liked the extra stuff in the game such as the beyond the beyond items, you know is it a football or is it a telephone, weird stuff like that.
Summary: There're a lot of haunted house games in the market but I'm still attracted to spooky games in general, so decided to give this one a go. The game is designed well, using the successful formula of all iHOG games - HOG search scenes, inventory items and numerous puzzles. There's an extra search for "beyond" morphing objects (but you can't backtrack to get some that you missed as the game seals off areas according to chapters) and a handy interactive map that would make...
Summary: This I suppose was better than most other games out there in terms of production values and animation. There were occasional 3D cut scenes and nicely rendered environments. Gameplay was on the whole ok and the pacing and flow kept you interested. Adventure component puzzles were a tad too straightforward for my liking, but did not frustrate. The game's biggest draw is that there are "mini worlds" within the main story to explore.