Excerpt: Graphics & Sound:
A quick look at Hotel Giant may lead some to believe that it is just another installment of The Sims . Indeed, the graphics, along with the interface layout, are almost identical. If it wasn't for the look of cheap motel rooms and mini bars scattered everywhere, this game could have easily been branded a doppelganger. Hotel Giant 's graphics are almost on par with those of its distant cousin, but there are differences that distinctly separate the two.
Excerpt: Maximum Capacity: Hotel Giant is a hotel building and management sim that lets you try your hand at creating a profitable hotel, or building a hotel empire. The hotels in the game run the gamut from small bed & breakfasts to large resort hotels and casinos - a total of nineteen different hotel types in all. But Maximum Capacity is designed to be more than just another tycoon-style game; it fills your hotel with guests that can be spied on as they go about their...
Conclusion: Hotel Giant will appeal if you an addict of business management instead of revelling in the life control aspect (such as The Sims offers), but for the game to appeal more it feels like there needs to be a lot more possibilities for interaction with the people rather than just walking around randomly performing actions, and more guest based tasks which would have made the game much more entertaining and would have boosted our overall score immensely.
Summary: Have you ever wanted to really see what it's like to actually run you very
own 4 star hotel? Perhaps you just want to find out what kind of people really
check in to those nameless 'rooms rented by the hour' locations? PC game players
can now find out all this and more for themselves with the latest release from
JoWood games, Maximum Capacity: Hotel Giant.
Conclusion: HG allows you to build a hotel from the ground up. No, this isn’t entirely accurate. You choose from a roster of prefab hotels after selecting a building site. You’re in charge of creating the interiors – maximizing the possible number of rooms and therefore increasing profits, which is your basic goal for every campaign. The design tools are fairly complete but there is one particularly glaring restriction.
Excerpt: Ever since Rollercoaster Tycoon and The Sims hit store shelves a couple years ago, sim games have been all the rage. Amusement parks, zoos, ski resorts, golf courses and more have been covered, but the one thing all the games have in common is that they either start out with an inherently fun setting, or the developers are able to add fun elements to the setting -- or both. The key word, of course, is “fun” since the sim games are games rather than business simulations.
Summary: "Chtìli byste si vyzkoušet øídit velký hotel? Práce je to velmi nároèná, ale na druhou stránku také zajímavá. Tøeba se vám to jednou splní i v reálném životì, tak proè si vìdomosti nenasbírat zatím alespoò virtuálnì. Skvìle vám k tomu poslouží výborná hra, která se jmenuje Hotel Giant. Právì v této høe budete øídit mnohahvìzdièkový hotel na jedné z více jak dvaceti exotických lokalit...
Conclusion: The Darkness accumule les bonnes idées et nous plonge dans un univers fascinant et vraiment intriguant. Quelques défauts viennent cependant perturber notre progression comme des ennemis stupides, un temps de jeu vraiment trop limité et un mode multi à oublier. Malgré tout, on ne voit pas le temps passer et on ne cesse d’être charmé par l’ambiance.
Pros: Une très bonne ambiance, L'immersion excellente, Les graphismes, Le scénario bien mené, Le gameplay très bien travaillé
Cons: La durée de vie trop courte, L'IA limitée, Le mode multi bâclé