Summary: I have played a lot of point-and-click adventures, but this-one didn't seem very adventurous. The criminalistic-plot was pretty tough to maneuver, so I deleted this-game before attempting To-find a crowbar-apparatus to break-open some-door for advancing the plot-line. This game includes, violence, theft, drugs, food feces combinations, and interspecies derogatory fantasy.
Summary: Well I couldn't agree more with GameZebo's review (written by Mike Bellmore) if I had written it myself (so I'll keep this short). I am a dedicated adventure game player and I really wanted to like this game. As GZ's review stated there is a great deal of potential & promise wasted here which very well could have produced a rather successful, unique & enjoyable adventure game with an interested and dedicated following.
Summary: Simply walking around the world of Hoodwink is a chore- the walk cursor only appears intermittently, forcing you to click in several areas until you find the path that has been laid out by the developers... which is usually broken up by interactive objects, so you have to inch closer to them until the camera scrolls and you can click on the space of road directly after them. Michael wa lks rather slowly, but double-clicking will activate his running mode.
Summary: Ok so this game has a great story, good voice acting and a really interesting and varied looking world basically everything that doesn't rely on technical programming. The problem is everything else, the interface is annoying, imprecise and unclear, the animations are average and the minigames are uninspired and difficult to complete only because of the bad interface.