Summary: I was threatening a game. I was no longer sitting; instead, I was standing and pointing at my monitor accusingly. I sat back down, feeling just the right amount of embarrassment for shouting at an adventure game when nobody is around to see. Hoodwink is an appropriately named adventure game. It's not because of the story, which is nearly non-existent, but because it lies, deceives, and obfuscates. To call Hoodwink a game is, I think, a tad disingenuous.
Excerpt: ' UK REVIEW--It's important not to make assumptions. Take point-and-click adventure Hoodwink, for instance. Its lovely art style invites you into the game with open arms. There's a real, immediate charm to its world, which is populated by some thoroughly appealing characters and environments.
Pros: Stylish visuals make for a sophisticated-looking world, Voice acting is charming
Cons: Illogical puzzles, Awkward level design and movement, More like a demo than a full game, Poor implementation of hints and objectives, Very limited game world
Excerpt: Hoodwink is a prelude to what is possibly an amazing adventure game. It is a charming, albeit simple, puzzler that offers an intriguing future world rife with characters, stories, and possibilities. It is a shame that none of these possibilities are fully explored in Hoodwink, leaving you wanting for more of the game that can truly leverage its full potential. Hoodwink packs a wonderful introduction of its world in its limited narrative.
Conclusion: Hoodwink is true to its title, since it’s barely a game. The closest thing to a game in it are the agonising ‘mini-games’ based around specific types and quantities of clicking through an interface that actively disregards mouse use . The flickering ‘to be continued’ that abruptly jolts up before the game’s conclusion sums it up best.
Conclusion: When Michael finally approaches Francesca, something goes horribly wrong, forcing him to escape from a shady, masked government official and get himself to a medical doctor. Unfortunately, the game ends quite suddenly and unexpectedly in the middle of your quest. E-One ideally aims to create six episodes eventually, but as with all episodic indie endeavours, it remains to be seen if the series will ever be completed, and there's nothing to alert you to the fact that...
Conclusion: Adventure gamers will desperately want to like Hoodwink – the story, setting and characters certainly have potential – but as a game, it unfortunately only succeeds at crashing and burning. The controls are barely functional, the mini-games are pathetically limp and the graphics look like they’ve been smeared with a healthy dose of Vaseline.
Excerpt: A sors úgy hozta, hogy e hónapban két kalandjátékot is tesztelhettem. Az egyik pixelgrafikával, remek sztorival, átgondolt mechanizmussal lopta be magát a szívembe (ez volt a ), a másikról mindennek ellenkezőjét mondhatom el: a látvány korszerű, más azonban...
Pros: Stílusos grafika és cyberpunk világ film noire beütéssel, kellemes háttérzenével, sőt még pár poénon is lehet nevetni.
Cons: A kihívást csak az elbaltázott mechanizmus, a hosszú töltögetés és a rossz irányítás jelenti, no meg pár idegesítő minijáték.
Excerpt: Les jeux d'aventure de type point and click n'ont plus vraiment la cote en ce moment, et même si quelques pépites sortent quand même encore de temps en temps, la besace de l'amoureux du genre reste un peu trop vide à son goût. Mais Hoodwink, titre sorti de nulle part et proposé par un petit studio malaisien indépendant, parviendra-t-il à captiver notre attention ?