Summary: The storyline and the detail in this game are absolutely phenomenal; however, the game fails to deliver the gaming experience due to major unending technicalities. It seems the executive had the wrong idea and failed to properly launch the game. This is clearly a rush production, probably to beat the market launch of Crysis 2, and Ghost Recon. Bottom line, they sacrificed quality of the game leaving massive glitches untouched, and worse, leaving their consumers pissed.
Summary: There's a lot of hatred for this game. On release, it got slagged for its short single-player campaign and lackluster multi-player. A lot of people got fooled by Homefront's massive marketing campaign that heavily featured an engrossing storyline by a famous screenwriter, only to find out that the single-player experience was way too short at around five hours of playtime.
Summary: I got excited over this game because of the premise; it sounded promising and that it would deliver plenty of excitement. I could not have been more wrong if I tried. This was an atrocious game with virtually no redeeming qualities. -The storyline (such as it was) is contrived and incredibly half-assed. -The game itself is criminally short. I blew through the entire game in less than four hours.
Conclusion: If i can give you one piece of advice it would to not by this game. The singleplayer is only 7 missions long and each mission is pretty short in length, you will wizz through it in under 2 hours. The premise and concept of the game is very good I will admit that but the game will feel you left cheated of more than just your money. The AI is ok but nothing up tot he same standards as Crysis 2.
Conclusion: what a waste of money for four hours play(compared to fallout new vegas 100+ hours gameplay which shows it can be done) . thq should be ashamed of themselves for putting this tripe out its not even a good shooter. do yourself a favour and save your hard earned cash for a better game or hire it out for 1 day!!!