Summary: I really enjoyed this game. The music and atmosphere were good and the puzzles were challenging but solvable with just a little patience. The controls sometimes were a bit too sensitive for me but this also added to the challenge of the game. The story really pulled me into the game and vice-versa and after seeing the ending I want to play again to see what I missed and take more notice I really enjoyed this game.
Summary: This game is not scary but more boring. It gets kinda interesting at the end but it isn't really worth the journey. You can't die. No real puzzles other than look for the key and the correct path. I don't want to give away the plot as it is the only thing this game has but it is mystery that is left ambiguous to interpretation. There are lots of clues to find and there are what seems This game is not scary but more boring.
Summary: Very interesting puzzle game. I liked the idea of it all. And some of the puzzles took quite a bit of thinking to solve. It was a fairly short game but for the price I don't think that is a downfall. The only reason I did not give it a 10 was that I did run into a few glitchy bits where I couldn't jump or got stuck in a wall.
Summary: I really enjoyed this game. Everything works pretty well and I think the story and the atmosphere are well done. The game play is enjoyable and creative and pretty original. The game is quite short but still a lot of fun to play.The only negative for me was the child was a little annoying to listen to but overall I liked this game a lot. If you are looking for something different to I really enjoyed this game.
Summary: Have you ever left on a trip somewhere and when you return home everything has changed? That is the exact feeling that The Fullbright Company's interactive story Gone Home gives you. You return home as the eldest daughter of two after a long trip overseas. You get home just after midnight expecting everyone to be asleep, instead you find a note from your younger sister begging you not to find out where she is and an empty house.
Summary: If not for the weak controls and glitches that you will just get stuck in random situations, this a an class act for story telling. Almost every scene are wonderfully crafted except for the last chapter was forcefully created for "dragging" with meaningless "platformings" and infamous glitchy box puzzles... (Good for you if you got thru with one try.) Definite a worthy title of your time.
Summary: This game got my attention during a Steam sale. It is hard to explain what I like and dislike about this game without spoiling your personal experience exploring this world. It is an interesting combination of the 3D and 2D worlds. The story is very surprising and well embedded into the mysterious world you are about to discover, but at some point you might miss the motivation of your This game got my attention during a Steam sale.
Summary: Currently broken. I imagine that they were forced to release the game early for Playstation Plus due to 'Driveclub' being delayed. Whatever the reason though, as of the 20th Dec 2013 the game is broken. I got all the way until the end but then the game would not progress, not good for obvious reasons. As for the actual game up until that, I think it started off quite enjoyable. I liked Currently broken.
Summary: I liked the game... I've seen a lot of complaints about bugs but personally I haven't run into any. The game looks good, I liked the unique 2D-3D gameplay and most of all I liked the game setting and the vibe it was giving off. The puzzles are quite easy, some of em a bit frustrating at times but you should look at this game as more of a magical journey then just a game. If this is the I liked the game...
Summary: interesting and impressive features and decent story but i found the game boring its style of platforming intigued me to play at first i stopped caring about the story halfway thru then the game just started to get really stale for me