Summary: I really enjoyed this game. The music and atmosphere were good and the puzzles were challenging but solvable with just a little patience. The controls sometimes were a bit too sensitive for me but this also added to the challenge of the game.
Summary: This game is not scary but more boring. It gets kinda interesting at the end but it isn't really worth the journey. You can't die. No real puzzles other than look for the key and the correct path.
Summary: Very interesting puzzle game. I liked the idea of it all. And some of the puzzles took quite a bit of thinking to solve. It was a fairly short game but for the price I don't think that is a downfall.
Summary: I really enjoyed this game. Everything works pretty well and I think the story and the atmosphere are well done. The game play is enjoyable and creative and pretty original. The game is quite short but still a lot of fun to play.The only negative for me was the child was a little annoying to listen...
Summary: Have you ever left on a trip somewhere and when you return home everything has changed? That is the exact feeling that The Fullbright Company's interactive story Gone Home gives you. You return home as the eldest daughter of two after a long trip overseas.
Summary: If you are into Jazz, Contrast is worth playing just for the sake of the soundtrack. If the premise of a bluesy, gloomy, artsy, early 1900's Paris atmosphere - which this game reflects brilliantly - doesn't particularly appeal to you, you might want to think twice.
Summary: I'll just get this out of the way first, Contrast has a beautiful atmosphere, soundtrack, and art style. Now on to the other things. Overall i felt the shadow play was pretty good and enjoyable.
Summary: If not for the weak controls and glitches that you will just get stuck in random situations, this a an class act for story telling. Almost every scene are wonderfully crafted except for the last chapter was forcefully created for "dragging" with meaningless "platformings" and infamous glitchy box...