Conclusion: While Daylight is a bit on the stereotypical side, with you running circles inside an asylum where the good doctor wasn't actually that good, and the dementia that the patients were experiencing was more than just a figment of their imagination, it does a good job in the presentation department.
Excerpt: As a kid, I was terrified of movies like Friday the 13th and Nightmare on Elm street. Then I realized that no matter how many times I watched either movie, monsters like Freddy and Jason would always do the exact same thing, so there was no need to be afraid of what I already knew.
Summary: Daylight was a thoroughly unpleasant experience for me to try and play. The gameplay is boring, it’s not a horror game, it’s ugly looking, the logic is bad, and after about 20 minutes, the game would crash on me.
Excerpt: Daylight is a first-person horror game made with the Unreal 4 engine, set in a spooky hospital with a procedurally-generated layout, and is focused on evasion rather than combat. I turned the lights out to see what I could see.
Conclusion: Upon death, Sarah regains consciousness before the message “You can’t remember, but this seems familiar” lines the foot of the screen. In note-driven Daylight, this is perhaps the most hauntingly accurate passage of the lot.
Excerpt: The Good : Uh. Um. It’s short. The Bad : Awful procedural engine. Almost not a game. Terrible road flare effect. The Ugly : I upgraded my computer for this? I like to think of myself as a guy with a pretty extensive vocabulary, and so I took it as something of a challenge to try and come up with one...
Excerpt: Don’t go into the light…especially if it happens to be the new no-thrills and limited chills survival horror game, Daylight from Zombie Studios. I’ve been following this game a bit closer than I’d care to admit – especially after playing it.
Summary: Daylight ’s handful of tricks provides few frights. For a game about exploring creepy buildings, uncovering a mysterious past, and being on guard against murderous spirits, it can be surprisingly boring.