Reviews and Problems with Hitman II: Silent Assassin
Showing 1-10 of 19
Hitman 2: Silent Assassin
15 August 2003
Excerpt: Do you remember Hitman: Codename 47 released two years ago? Yeah this game wasn't bad so I'm glad that the original Hitman is back with the sequel. Once again you will assume the role of Agent 47, a skilled assassin who is rewarded for completing contract killings as cleanly as possible, without...
Excerpt: Early on, there is a scene in Hitman 2 where we see the genetically engineered assassin, 47, in plain clothes, outside of his trademark suit and praying for redemption for the sins he has committed.
Summary: featured a great concept but was plagued by a plethora of gameplay hitches. Though the idea behind the game was rather excellent, the execution was well below par and although the game garnered a cult following, it eventually faded into obscurity.
Excerpt: After two years of silence Mr Charming himself has returned, the guy we also know as 47. Hitman 1 was one of 2000’s more memorable games; because it let us assassinate people with a whole lot more depth and realism than what similar games could offer.
Conclusion: In the end, there isn't that much more that can be said about Hitman 2. It deserves high marks for its excellent game design, and some highly dedicated work on getting rid of all the nagging issues from the original game.
Pros: Excellent mission desing; very solid AI. Everything that the original game should've been and more.
Cons: Because of the lack of multiplayer some may question the game's replay value. The game could've been a bit longer. Some fairly unconvincing voice acting. The models could use a bit more polys to look just right.
Conclusion: Scenery, draw distance, locations are all marvelous - easily the best bit of the programming. You will wonder at skyscrapers, shiver in snow and almost smell market places, however this means you may have to tweak the settings a little, if you have an older PC.
Pros: The old silenced pistol shot to the back of the head.