GPU benchmarks: Hitman Absolution (incl 5760x1080 and frametimes!)
4 August 2013
Excerpt: Hitman: Absolution came out earlier this year, and we've been using it since in our graphics card tests. Today we are presenting the scores of about 50 different GPUs and SLI/Crossfire combinations for this action game.
Excerpt: It’s been a while since we’ve heard anything from IO Interactive ’s popular stealth hero, Agent 47 (no pun intended). The star of the popular Hitman franchise is back for a fifth installment with Hitman: Absolution , and it’s about time, as the last game— Blood Money —was released way back in 2006. This time around, the agency employing Agent 47 is tired of paying for his benefits package, so they decide to assassinate him.
Pros: Fantastic visuals; great stealth assassinations; user-created missions.
Cons: Early climax; frustratingly steep learning curve.
Summary: I expected to be disappointed by Hitman: Absolution, but I actually had a good time with it. Story mode alone is worth the price of entry, and is well worth playing multiple times if your first run wasn’t on the hardest difficulty (trust me, the hardest difficulty is a joy to play). Once you’ve grown tired of that, you can look into Contracts mode to extend the game’s playlife even more.
Conclusion: Hitman: Absolution is a disappointment. It is not a disappointment because it is a horrible game. It is a disappointment because it has some parts that are good enough to make it the best of the series, but they don’t end up inside a good game. The wonderful first impression that it makes with its strong first few levels and excellent visuals is quickly spoiled by the neutering of the disguise mechanic and the awful non-assassination levels.
Conclusion: Hitman: Absolution is a pretty good game that manages to offer different types of experience for different types of players, whether they’re hardcore stealth enthusiasts or people who don’t really like to crawl around while staying in cover. Sure, the story isn’t that great and there are some fairly linear sections with very few checkpoints, but the top notch Contracts mode makes up for it by offering fun yet challenging missions that will certainly please the many...
Pros: +Offers different experiences for different players, +Lots of creative kills, +Gorgeous graphics, +Engaging Contracts multiplayer
Cons: -Not a lot of checkpoints, -Many dull sections between actual assassinations, -Weak story filled with stereotypical characters
Excerpt: Remember when Hollywood tried to make a Hitman movie? Remember how bad it sucked? Apparently so does Square Enix; as they're seemingly trying to make up for it by delivering Hitman: Absolution , the latest game in the long running stealth series that's easily the most cinematic and polished game in franchise history -- but at what cost?
Summary: Hitman: Absolution marks the return of Agent 47 after a six year hiatus in the beloved franchise by IO Interactive. The Hitman series of games have continually challenged players with tracking and assassinating various targets across the world, while providing multiple routes in which to accomplish the particular tasks at hand. Absolution marks the first true entry in the current generation of games built upon its powerful, in-house built Glacier 2 graphics engine.
Conclusion: There were few people I knew who were more excited for Hitman: Absolution than myself. As the only title in the stealth genre that I've supported, it's been a fun ride. With memories that stretch all the way back from the first title, it's been a series that's always sat warmly in my heart. Admittedly, I've been pretty scared of what IO Interactive has to offer since the trainwreck that was Kane & Lynch 2.