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7.8 out of 10 based on 96 reviews

Hearts of Iron 3

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  • User Score (69)
    7.0 7.0 from 69 reviewers
  • Expert Score (25)
    7.7 7.7 from 25 reviewers
  • Gameplay (3)
    9.6 9.6 from 3 reviewers
  • Graphics (5)
    5.5 5.5 from 5 reviewers
  • Sound (4)
    5.8 5.8 from 4 reviewers
  • Storyline (2)
    8.4 8.4 from 2 reviewers
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Experts:
9-10
(3)
7-8
(18)
5-6
(4)
3-4
(0)
1-2
(0)
Users:
9-10
(20)
7-8
(22)
5-6
(11)
3-4
(8)
1-2
(8)
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  • WikiFreak Description

Hearts of Iron 3

Hearts of Iron 3 is a grand strategy wargame by Paradox Interactive that is the sequel to the previous Hearts of Iron games. It was announced on August 20, 2008 and was released on August 7, 2009. Hearts of Iron 3 allows the player to take control of almost any nation that existed or even plausibly could have existed during the period of 1936–1948, guiding it through World War II. A variety of decisions regarding the armed forces, production, research, diplomacy and politics is t…

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Hearts of Iron 3

Hearts of Iron 3 is a grand strategy wargame by Paradox Interactive that is the sequel to the previous Hearts of Iron games. It was announced on August 20, 2008 and was released on August 7, 2009. Hearts of Iron 3 allows the player to take control of almost any nation that existed or even plausibly could have existed during the period of 1936–1948, guiding it through World War II. A variety of decisions regarding the armed forces, production, research, diplomacy and politics is the focus of the game. The game supports single-player and multiplayer platform.

Features

Hearts of Iron 3 is improved over the second release with a new engine. The game's artificial intelligence (AI) was designed to be able to achieve strategic objectives and control forces delegated to it, including whole theatres of operation. The AI can also remember and compare strategic possibilities as circumstances change. Changing to 3D graphics helped improve other areas, where the game could support more screen resolutions, and develop maps in a quicker way. Going 3d also meant the ability to offload more to the GPU. The game features a map that feels like a WW2 map, like it could be a map which a commander in the War would be looking at himself. There is not more provinces on the map, from 2600 in Hearts of Iron 2 to more than 10,000. The game also allows customizable divisions, a first for the series, with each one containing one to five brigades, with each additional brigade increasing the division's combat power and cost.

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