Summary: Hawken is by no means a perfect game, but the amount of terribly scathing reviews due to ignorance and stupidity is appalling. The barrier to entry with Hawken is no different than any other FPS. Gameplay is chaotic, but there's a difference between chaotic and incomprehensible. If you can't determine that mechs outlined with red squares on your HUD are enemies, then maybe you should stay away from other games that use shapes and colors like checkers and tic-tac-toe.
Summary: Hawken isn't a free game to play, you play online matches and acquire in game currency to buy new Mechs, purchase different equipment and different perks. There's multiple game modes and you can filter the matches based on your location. One thing I did find was for the USA East it was tough to find any matches but by switching it to USA West I had no problem. Its a decent enough game but it does only hold your attention for so long.
Summary: While it can be fun to jump in for brief periods of time, the learning curve is steep for new players and the gameplay is hectic and repetitive in the long term. Even when winning matches, the frustration due to the game's chaotic nature can have a tendency to outweigh the overall fun factor. Matchmaking is constantly being worked on but seemingly never improved.
Summary: An ok game for F2P. Can hold my attention for a couple days. Beyond that, the action is not really that great. The game does not feel like huge battle mechs, more like your average twitchy short range FPS. My biggest gripe is engagement distances they are way too short. 100 meters is long range sniper... Seriously? Even BF2142 had better mechs, even though they were just a small part of that game.
Summary: Hawken is a mech game fast & light mechs similar to gundam mechs NOT SIMILAR TO mechwarrior mechs. Its a quick learning curve game. For a free game this game is a winner, especially because this is a beautiful graphic game. To the reviewer that says you need to pay to win, maybe he didn't play it long enough but the only thing that I can figure you can buy with money that you cant buy with play credit is aesthetics parts.
Summary: I have put in a considerable amount of time into Hawken over the past couple of weeks. Firstly, I'd like to clear this up and say that this game is NOT pay to win. The starter recruit mech is customizable, and is one of the stronger loadouts, so if you're struggling, I'm afraid the problem lies with the user. Playing with friends is a blast and adds a lot more depth to combat.
Summary: Hawken is a brilliant game. The sense of weight and scale is apparent. The combat, once you get the hang of it, is extremely fast based and reactionary. The biggest mechanic that a lot of reviewers seem to be missing is the Dodging / Boosting system. You have to be quick to dodge using your boosters. Read your opponents moves and play strategically while still maintaining twitch reflex shooting. Its very, very intense.
Summary: First of all, if you don't like F2P, this game isn't for you. If you don't pay for a decent mech, you won't do anything. This is a Pay To Win. Second, I didn't find any complexity in the fights. It's a plain simple I-see-I-shoot, with slow and boring machines.
Summary: Hawken is basically a gundamn style mech combat game with a western junkyard brawler look that is fast and furious. If your expecting mechwarrior with slow combat with slow moving mechs then this game is not for you, it is much closer to chromehounds or Japanese style mech games. The shooting is skilled based it is not the low time to kill bull that is plaguing other FPS games where map knowledge and spotting the enemy first is all that is required.
Summary: Pros: nice graphics, didn't crash a single time. Cons: Chaotic gameplay, idiotic match making, confusing interface and even more confusing maps. Game modes are not grate also. I want to feel that I drive a 50 ton mech not ninja in jumsuit.