Summary: What happens when former Bulletstorm and The Witcher 2 developers club together to make a first-person shooter about insane robots? Well, if Hard Reset is anything to go by, you get something very promising indeed. Hard Reset has gained attention for its bold visual style and hardcore gameplay, but being a brand new IP in the PC indie market, it was always going to be a hit-or-miss risk. Fortunately, it's a risk that has most certainly paid off.
Excerpt: It takes less than ten seconds for Hard Reset to define the kind of shooter it truly is. There is no crouching, no cover, and no reloading. It has exactly two guns; one of 'em is an energy gun that shoots lightning-lasers, and the other is a rifle whose targeting reticule is always red. If the terms of its gameplay don't paint a clear enough picture, we'll spell it out: Hard Reset doesn't care about anything other than killing everything. Above: Rage, eat your heart out.
Pros: The look and sound of it all, Sweet encounters and weapons, How badass you'll feel
Cons: Wretched story and cinematics, Intolerable voice acting, Default difficulty is just unfair
Excerpt: Set the wayback machine to, ooooh, around 1993 or so. FPS, back then, was an almost completely different beastie, with levels that you got scored on, enemies that were invulnerable except for very specific weak-points (not always located on their body), and each area had more explosive barrels than Far Cry 2 (yes, such a thing is possible. Barely). Now picture that ancient twitch-a-thon with modern graphics (say, comparable to Doom 3). And upgradable weapons.
Excerpt: Hard Reset came out of nowhere a few months ago, impressing lots of PC gamers with its lovely graphics and promising to deliver a high quality experience from a new studio, called Flying Wild Hog, composed of veterans from other Polish developers like People Can Fly, the makers of Painkiller or Bulletstorm, or CD Projekt Red, the creators of The Witcher.
Summary: Hard Reset transports players to a haunting, dystopian future, with humanity on the verge of extinction, confined to its last standing city and under constant threat from the robotic hordes that aim to annihilate mankind.
Excerpt: Despite sharing a camera perspective and the common goal of blasting dudes away, first-person shooter titles vary a lot. Quake is not the same as Red Orchestra , and Team Fortress has virtually nothing to do with Rainbow Six . However, since Call of Duty 4 ‘s massive success, the genre has grown a lot less diverse – or at least, the number of notes that me-too shooters crib from Call of Duty has increased to imitating the series wholesale.
Conclusion: So amongst the other problems, it’s also short and clearly rushed. It was only announced two months ago! If you needed more time guys we really wouldn’t have minded! Consequently, with the game as it is now, I just can’t recommend it. With another two chapters and a bigger range of enemies this would’ve been in the 7s or 8s, but without at least co-op or any compelling reasons to replay I can’t imagine anyone feeling that Hard Reset is worth its current price.