Summary: Without a subscription, you won’t have access to matchmaking (which doesn’t work) or multiplayer achievements. Woo. Despite the crappy graphics and very first-gen implementation, this is still a brilliant game. Of course, it’s a brilliant, almost three-year-old game with a $50 price tag. And the Xbox 360's already on Halo 3.
Pros: Live for Windows; great gameplay, all the perks of the Xbox version...
Cons: ...except for matchmaking. And it's essentially a 3-year-old game. No graphics update or new features.
Conclusion: The sound the wonderful, what you would expect from a Halo game, it includes all the original masterpieces from the Xbox version of the game, Although the graphics are very dated, they are very good despite this being a port they far exceed those of the Xbox version of the game, including the new 16:9 aspect ratio so you can enjoy your Halo in beautiful wide-screen.
Excerpt: I'm yet to decide whether I should rejoice or not. Whether I should jump for joy for having the chance to test a former ace from Microsoft's loose sleeve, or just accuse the undue gesture of providing the remains for being...
Excerpt: Revisiting a title on a new platform can revive the nostalgic feeling once felt years ago, but one has to wonder if the ancient game can hold its own against the latest releases. Halo 2 for Windows Vista is an odd pairing considering most Microsoft loyalists who adopted Vista early in the life cycle have probably already played other Microsoft products such as Halo 2 on the original Xbox.
Excerpt: First Impressions My reaction is Few games have made gaming history as much as Halo. Originally for the Xbox, it created waves in the gaming community for its deep storyline, frantic gameplay, and excellent multiplayer. When Halo hit PCs, the game delivered the same fantastic gameplay as on the console, and drew in even more fans. Halo 2 originally came out for the Xbox in 2004, but it’s surprising that its PC port was released three years later.
Excerpt: When I heard that Halo 2 was coming out for Windows, I will admit that I was excited. The original Halo was a great port to the PC, so my expectations were understandably high for Halo 2. Halo: Combat Evolved was released in 2001 for the Xbox and in 2003 for PC, two years later. Halo 2 was released for Xbox in 2004, then in 2007 for PC, a full three years later. I had mixed feelings about this.
Excerpt: Making a two year old Xbox game the first Vista only title was probably one of the most bizarre decisions made by Microsoft lately. First of all, Vista is supposed to be a next-gen operating system, so using a game that barely has any DX9 functionality is kind of dumb. Secondly, from the millions of gamers out there the majority of those who wanted to play Halo 2 already did it on the Xbox.
Excerpt: Thanks to its party-friendly LAN play and features that were formerly reserved for PC shooters, Halo quickly became the quintessential first-person console experience. Halo 2 brought an entire country of gamers together--literally--through its online multiplayer support on the Xbox Live. Now things have come full circle with the Windows Vista release of Halo 2.