Summary: The original Half-Life was a great game, but when they remade it in the source engine I thought it would be with HD models and improved graphics, but instead it was just ragdolls, water, and a few lighting effects like shadows. I didn't like it as much as the original because with the Source engine it takes away some of the nostalgia, but the advantage of it is the ability to get a portal gun in Black Mesa.
Summary: The overall package with its brilliant singleplayer, multiplayer and modability were much more than any other game could deliver back in 98. Every aspect of this game was as good as it gets, only unreal managed to have slightly better graphics and music back then. While its basicly technically superior competitor unreal focussed more on mulitplayer games in future, half-life managed to succesfully create a new singleplayer univere and keeps it alive till today.
Summary: Half-Life: Source is, without a doubt, one of the most interesting and challenging PC titles that you will have the good fortune of playing. It is, in my opinion, much more enjoyable than Half-Life 2. Black Mesa is surprisingly huge and the visuals are rendered nicely. Of course the game runs very smoothly. You really shouldn't have any problems running this game.
Summary: The Pros: The Colt Python is awesome. AI is not bad at all. Weapons have recoil. The Cons: The story is quite weak, it doesn't explain much and is not that interesting to start with. Doom 1's is better because it's more focused and Duke Nukem 3D's is funnier. The shotgun doesn't pack the punch that other games offer. The graphics don't live to the engine's potential.
Summary: A complete remake of Half Life in the Source engine, it can't be bad. My only complaint is that it isn't as much a remake as it is a shiny new coat of paint. Valve was suprisingly lazy with this one, only adding slightly improved textures, ragdoll effect, water effects, and physics. While no doubt a good game, I would only say you should buy it if you don't own Half Life.
Summary: Half Life is a sci-fi first-person shooter game for the PC released by Sierra Studios in 1998. It was widely acclaimed by both critics and players and was regarded as one of the best games ever, and arguably still is. You play the role of Gordon Freeman a physicist working at the Black Mesa Research Facility in the New Mexico desert.
Pros: Great story, gameplay, really entertaining throughout
Summary: Years ago I remember playing Half-Life and loving it, so I recently replayed it to see how much it has aged. To be honest, I thought that it would be pretty rubbish now because it's 12 years old, plus the amazing sequel came out over six years ago. I was totally wrong. I played it the whole way through and really enjoyed it. The graphics may now be dated, but the gameplay remains fantastic.
Pros: A strong story, gameplay, fair graphics, good audio, challenging puzzles.
Half Life (PC): The Shooter That Spawned A Wave Of Imitators
5 February 2011
Summary: It's not often that a game retains an accolade such as "the best game of all time" for as long as Half-Life did (and arguably still does), and with so much critical acclaim there must be a good reason for it. Half-Life revitalised the First-Person Shooter genre after many thought it was a one-trick pony. In my opinion, it still remains one of the most enjoyable, well-made and lovingly crafted games of all time, despite advances in technology and game development.
Pros: Beautifully crafted game far ahead of its time, still one of the best in the genre.
Cons: If you don't like shooters or linear games you won't like Half-Life.
Immerse yourself in the oldest "new" game available
24 July 2010
Summary: After playing through half of this game I can safely say that it may be one of the greatest examples of level design ever put on the pc platform. Even to a modern audience there is plenty fun to be had with many vehicles and puzzles to master. Physics in games may be something that modern gamers take for granted, however this is the game that started it all making manipulating objects part of the core elements of game play.