Excerpt: There’s a surprise around every corner, be it a new enemy, a new platforming challenge, or some new method of simply scaring the piss out of you, like watching a scientist get sucked into a hole in the wall, only to see him re-emerge in pieces a moment later.
Conclusion: I’ve got a real problem with the idea that Freeman has to save the world “ from the wrong he unleashed back at Black Mesa.” Was that his fault? Weren’t the wheels set in motion before Freeman became involved? He did a pretty good job of blowing the Xen aliens back to their own dimension and killing that weird-as-hell alien boss, so what makes him responsible for the mess?
Summary: I wish I could tell you more, but I'm still speech less. From what I played this game is huge. I loved the fact that I didn't know what the hell was going on. Or who to trust, I was at the edge of my seat the whole time! The graphics were ahead of their time; the sound effects are cool. Save the Earth? Well, maybe. But that's a pretty low priority compared to saving your own skin.
Excerpt: Minimum System Specifications: Pentium 133, 24 MB RAM SVGA, high-color ( 16 bit ) 2x CD-ROM Drive 400 MB HD Space Win-compatible soundcard Mouse, Keyboard Preferred System Specifications Pentium 166+ 32 MB RAM 3D Accelerator Card ( Open GL or Direct 3d ) For a while I found it difficult to start this review. How was I to review this product from a non-biased point of view?
Excerpt: There's a reason Half-Life is the ruler with which every first-person shooter released since 1998 has been measured: quite simply, it remains one of the most immersive, innovative and exciting computer games of all time.
Excerpt: The wait is over. You have heard about, read about, dreamed about it, now you can devote your life to it. Half-Life, the newest kid on the FPS block has shown up with a bag full of goodies to keep your hard drive toasty this holiday season. I don't want to get gushy this early in the review, but I am seriously impressed this game. Half-Life all around awesome with its impressive graphics, artificial intelligence, and an intriguing (gasp) plot.