Summary: Join what is probably the biggest MMO with no monthly fees in the 3rd stand alone expansion. You can bring characters from other campaigns and make new ones to bring back to the other campaigns as well. Nightfall also introduces 2 new professions and a new skill package for all professions. In this campaign you also acquire "Heroes"; a new concept of mercenaries that develop with your character and that you can customize (weapon, armor upgrade and skills).
Summary: Amazing edition of Guild Wars Nightfall for the hardcore GW player/fan. In game promos such as original dances for the NF only characters are sure to get attantion. Exclusive mini pet Varesh from the collectors present is great addition to miniature collection. Box contents are wonderful as well. Nice poster, skill pins in pouch, NF artwork book plus the extra dvds are fun extras.
Summary: This was the last chapter of the GW saga, followed only by an expansion pack. This Chapter introduced a lot of innovation to the franchise however, the gameplay for this chapter did not measure up to the other two preluding this one. The story is incredible - the players characters literally hunt down and kill a God. The introduction of heroes to the game redefined the game. little to no replay value though.
Summary: I have Guild Wars Factions, Nightfall, and Eye of the North, and Nightfall is my favorite of those. It follows the same style of its own storyline started with Nightfall characters, which can be played out by any character from the previous two campaigns after you reach the main continent. The two new classes, the Paragon and Dervish, are unique in their own way, although I personally don't care for either too much.
Casual Gaming Girl Prefers Guild Wars to World of Warcraft
14 December 2007
Summary: I abandoned WOW for Guild Wars. When diving into the Guild Wars sage, I began with Nightfall. I recommend Nightfall to new Guild Wars players. Heros taught me about other classes and were always available when I needed help. Although my Radeon 9200 video card was sufficient in WOW, it lags a little in GW. I like GW so much, I plan to upgrade when I can. I was a casual WOW player in WOW for 6 months, only leveling to 48.
Summary: I own all three Prophecies/Factions/Nightfall and am primarily a PvE type player, couple of points for people who aren't familiar with the series 1. Online play is free forever with game purchase 2. Game seperates PvP from PvE (other players cannot "kill" you in PvE mode) 3. Each chapter can be played seperate or combined with previous 4. Level cap is low, so no need to spend months trying to Level 5.
Summary: This game, like its predecessors Guild Wars: Prophecies and Guild Wars: Factions, is designed for players who-- (1) Enjoy a great story and playing a part in that story (2) Appreciate fine graphics, stunning landscapes, and strikingly rendered monsters and battle effects (3) Enjoy small group/solo adventuring (4) Enjoy strategizing, exploring, and questing (5) Can sometimes play for long stretches at a time ...
Summary: If you liked GuildWars, you'll love NightFall. If you hated "Factions", you'll REALLY love NightFall. It's a fun play, and adds a number of "oh my god I love this" elements such as "heroes" (think Henchmen you can control, give weapons to, etc.).
Great Game and it will provide alot of playing time.
18 January 2007
Summary: I thought this game was great with being able to use heros in your party and I really enjoyed the storyline alot, however it was not as fun as Factions or the first Guild Wars because I don't think this is the game you would want to replay again and again like I do with the other Guild Wars titles. It is still a great game though and if you own the first two you should get this one.