Summary: This wasn't my favorite expansion. You spend a big chunk of the midgame running around and around in a big, confusing city. Having played several characters through this campaign, there's just no way to do it efficiently, and running back and forth over the same ground gets really annoying. Things pick up for the endgame, but you'll blow through that pretty quickly.
Summary: I had just purchased this from Amazon a few days ago and have to say compared to Prophecies this campaign fell short in expectations and the story line is very weak. I guess that's why it was so inexpensive.
Summary: Let's face facts--when you sign up with an online game, you're pretty much buying in for the long haul. As far as that investment goes, if I'm reviewing the Guild Wars franchise as a whole, I still think you're probably playing the best game of its kind that's available on the market. That said, Factions could have been better.
Summary: The graphics are stunning, even better than they were in Prophecies, and that is really the best aspect of this game. Factions was marketed as a stand alone game but it lacks content and most experienced Guild Wars players view it as an expansion. People who play the new assassin class have had a tough time getting groups and alot of players won't party with them and some players even spew spiteful comments toward them.
Summary: The collector's edition is worth the money, you get weapons for any of the starting class that turn out to be very nice weapons to start w/ and once they get the skills built up for all the effects on the weapons. I like this game as a stand-alone rpg but not that impressed as a "multi-player" game. If you are looking for a fun game for solo playing I think you would be happy w/ this game, but if you want a multi-player game I would recommend WOW or EQII.
Summary: the game is excellent and the graphics are cool. What dissapointed me are all the extras,(map, poster etc.)they are of poor quality and actually it looks they only put them to get more money. I know that's the point of any special edition, but I would like to see someting better for the extra money.
Excerpt: "Guildwars has many pluses. It is simple easy to play and good for a bit of a laugh in a multiplayer online world. compared to opisition, the game is very cheap, 10 pounds for life compared to the standered cost of 7 pounds per mounth. However it becomes faintly boring, and i find there to be very litle skill involved. You walk around killing the same old enemys in the same old spots using the same old spell, fun to begin with and would suit ...
Conclusion: The second campaign for Guild Wars sees you travel to the new land of Cantha which is sortof based on ancient oriental myths and legends. The game introduces two new professions, the Assasin and Ritualist, and a host of new armour, weapons and skills. The problem with this game is that there are far too many "run and fetch" missions, half of which you tend to just bypass. The story for this one is a bit lacking too and seemed to have a few gaps.
Conclusion: I bought this game a while back. At First I enjoyed it but it felt rather rushed and hollow compared to the original guild wars. In this game you are treat to 2 new professions, the assassin and the ritualist. Both of these professions are good and well thought out, personally I felt that the ritualist was rather strange and cmplicated to get used to and that the assassin couldn't last long enough in a fight.