Excerpt: It has been a year since the release of the original Guild Wars , and ArenaNet and NCSoft have finally reached the release of the stand-alone Part 2 of the Guild Wars saga, Guild Wars: Factions . Since its debut, GW:F has promised gamers an extensive PvE (Player vs.
Conclusion: Overall, I would have to say that Guild Wars: Factions is a good investment for your own entertainment. It’s got everything that any good MMORPG has, without the monthly costs. Obviously there are a few limitations such as only having 5 characters, but that’s not too much of a problem.
Excerpt: Speak to any gamer who's played online, and you'll probably be told that online games are brilliant, except for one thing: the other people that play them. Griefers, lamers, and team-killers all compete to ruin the potential of online game nirvana.
Summary: Parents need to know that this is a role-playing game featuring constant (but bloodless) battles with enemy creatures and other players using swords, axes, hammers, etc. Characters can be scantily clad. The game does encourage teamwork and strategy.
Excerpt: One year ago, the original Guild Wars redefined online RPG gaming. It took the best elements from action RPGs, MMO’s, and card based strategy games, and packaged them with an innovative design and price structure.
Excerpt: Many of us have been waiting for Factions with a high degree of expectation. Others have no idea what they’re getting into. Either way it’s a blast. Guild Wars is the MMORPG that has NO subscription fees. You simply buy the game and you’re on your way in a huge, living, breathing world.
Pros: The committed players who join the biggest guilds get to compete for status and even territory, which brings a terrific leaderboard aspect to the player combat.
Cons: Until you get your bearings or join a guild, it's hard to find good people for your team; you'll end up wading through the swarms in town, trying to gauge whether MC Daggerz or Pancakerepairman will really watch your back.