Summary: I've enjoyed my time in GW2, though its not as populated now as it was it's first year. The game has a lot of polish and most classes got the attention they needed to be both user friendly and competitive. Some people will complain about the cash shop, but its a convenience not a necessity.
Summary: I bought Guild Wars 2 as a go-to MMO (Massive Multiplayer Online game) fix and really like the game. The fact that no subscription is needed is awesome because if I don't have time to play continuously I can always take a break and come back.
Summary: I was originally reluctant to try Guild Wars 2, since there are so many free-to-play games out there now, but my sons convinced me and I'm very glad they did. Ultimately the free games are all about trying to separate you from your money, which can cost you more than a subscription game, but other...
Summary: This is not a bad game, and the best part is that you can simply play for a while and stop when you are bored without having to worry about subscriptions. The combat was fun except for the limited amount of weapons and skills. Even at about level 20, I didn't feel like the combat was going anywhere.
Summary: The game alone is ok not one of my favorites, but the statue and bonus things in it are worth buying. There is a tin you get with the map on it. Inside you get a frame and 3 concept art pictures that fit in it. A book that has concept art and some stories behind them.
Summary: Lots of fun, great worldbuilding, an over arching story (for those who find that a draw), not a lot of learning curve and fairly straightforward. The races are a cut above standardized Tolkien (which is a blessing) and something other than bog of the mill fantasy (in the WotC sense).
Summary: This is a fun game to play. Combat is fast paced and easy to get use too. The buy to play is great so no need for subscription. The content you get for the price is far beyond most single player games that you beat in a weekend.