Buyer Beware: Playing with friends may not be possible, support unwilling to assist.
20 August 2013
Summary: After much encouragement from several friends met through other MMOs, I purchased GW2. After registering my account and downloading the client, I logged in and encountered a road block; Apparently my friends' accounts are on a server that is listed as "full". This population is calculated based on the number of accounts per server, vs the number of players currently active (which is a rather silly way to balance realm population if you think about it).
Summary: Very underwhelming game. I was a fan of the original, and this no longer has the same team play feel as the original both in PVE and PVP. Your options are solo in dead areas, or try and keep up with graphics crippling 'zergs' of people in the few popular areas. If you're looking for what the original game brought you are out of luck. They stripped away most of what made the game fun for me and my friends to play.
Do your research first before buying. Is this really the game you want?
21 November 2012
Summary: When I decided to play this game, I was attracted to the fact that the main (and only) factor for me being effective was my skill as a player. I don't mind the minimal effort it takes to outfit myself in optimal gear. After that, it was supposed to be about just having fun and playing the game how I wanted. Here's my situation. The plan was always going to be that Guild Wars 2 was an alternate game.
GW2 Manifesto Abruptly Abandoned, Game is now about Gear and Grind
21 November 2012
Summary: When ArenaNet was telling us what their philosophy on gaming was before GW2 was launched, they told us there'd be no grind for better gear, and that the rarest gear in the game would be differentiated by appearance only - not stats. [...] Colin Johanson, Lead Content Designer said: "The rarest items in the game are not more powerful than other items, so you don't need them to be the best.
Guild Wars 2 has changed, you might want to reevaluate it
21 November 2012
Summary: All the reviewers that liked GW2 because it wasn't a WoW-clone, and all those who disliked it because it wasn't a WoW-clone really need to reevaluate GW2. With the latest patch they have introduced a vertical gear progression with increased stats which introduces a gear treadmill and violates their manifesto. So, if you are one that likes grindy MMO's you might want to come back and give it a try.
Summary: First it started with something small. They said that armor dyes would be account bound, but then ArenaNet didn't fulfill that promise. This makes it so we need to spend more resources (time, in-game gold, etc) to obtain the color of armor we want on armor. That was a minor issue so I didn't care much. Now they want us to spend more resources to get stats through a new tier of gear? The exotic quality of gear was supposed to be where the stat grind ended.
Summary: I could have possibly have lived with them introducing gear grind if not for the fact that PVP is soo One Dimensional and BORING. The problem is that they made the game to where everyone would be a hybrid, but the truth is that everyone is just some version of DPS because your hybrid options are terrible. You cannot be a dedicated healer or even offer decent off heals, you cannot do any drain life or life gain builds that are of any real use.
Summary: This is the first MMORPG I've ever paid money for, and sad to say, I will not be paying money for any MMOs for a long time. I bought it when it first came out because it was promised to be a casual-friendly game with little grind. At first, it was very fun and addicting. I didn't have much difficulty with progressing through the game even though I don't play much.
Summary: Being physically disabled, keystroking isn't an option. You mean to tell me, this games sole movement option is W/S/A/D or Arrows. Even SWTOR allows mapping keys to mouse buttons which allow turning. GW2 was promoted as the future of MMO's. These movement controls are archaic. ------------------------------------------------- Received an e-mail telling me my review helped someone. Was hoping a reader had a solution I missed. I see 4 readers shared my concern.