Excerpt: Let it be known that I was a huge fan of the first Guild Wars. Getting it as a birthday present when I was 13 and running it off of a dial up modem because my family lived off the beaten path brings back memories. It's been a long time since the first Guild Wars, but after multiple delays and teasers we finally have our hands on the finished product, so was it worth the wait? Yes, it was. Guild Wars 2 picks up 250 years after the first Guild Wars.
Conclusion: In reality, Guild Wars 2 will likely only get better in the coming weeks and months whilst players settle in, features mature and the long-term content plans reveal themselves. It’s not often you can say that about any MMO in this day and age, and even if this is one of the final death rattles for the template we’ve come to know and love over the past decade or more, what a hell of a way it would be to say goodbye.
Excerpt: One of my most common reactions while playing Guild Wars 2 is, “Well, heck, why didn’t games do it like this before?” There are all sorts of answers to that question, including the fact that some games did do it like this before (the MMO aficionado might recognize elements of Dark Age of Camelot, Rift, Eve Online, and Guild Wars 1).
Excerpt: Putting freedom at the forefront of its ambitious manifesto, Guild Wars 2 arrives onto the scene threatening to dismantle everything you know about the MMO. It isn’t the first would-be WoW killer to challenge the throne, but it’s certainly the first to question Blizzard’s reign rather than try to imitate it. It’s a hefty gauntlet to throw the way of a game that has singlehandedly defined online RPGs as we know it; could Guild Wars 2 be the rallying cry for revolution?
Excerpt: The first few hours of Guild Wars 2 are going to confuse you, but it’s not because the game is actually confusing. Guild Wars 2 is similar enough to other massively-multiplayer online games to lull you into a false sense of familiarity, which becomes problematic when things diverge--fairly quickly--into unfamiliar territory.
Pros: The dynamic event system, Action-based combat, The lack of a monthly fee
Cons: A steep learning curve, Bugs and glitches, Random missing features
Summary: The world of Tyria, as imagined in the massively multiplayer Guild Wars 2, is an endlessly intriguing place, stuffed with mystery and adventure, gifting you with gorgeous sights and personal stories that etch themselves into your memory. These are the kinds of stories you tell for months to come--and they arise from your own spontaneous experiences.
Pros: Fluid movement and combat are consistently entertaining, Rethinks genre tropes in ways that keep you exploring, Exciting player-versus-player battlefields, Flexible skill system lets you adjust your play style, Beautiful visuals with a painterly flair
Cons: Does a mediocre job of explaining important concepts, Some lingering technical issues and other annoyances