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Guild-wars-2.33778462
9.6 out of 10

Guild Wars 2

Great Deal: $11.95

Reviews and Problems with Guild Wars 2

Showing 1-10 of 143
Overall 10
10

Guild Wars 2 Review

GamerNode
18 November 2012
  • Summary: When it’s all put together, one thing is made clear to me: Guild Wars 2 is the new king of the MMORPG.
  • Pros: Flips MMO conventions on their heads, Cooperation and friendliness highly rewarded, Versatile skill system, Dynamic events are incredible, World vs. World is a PvP game changer
  • Cons: Narrative disappointingly lackluster, Free server transfers can negatively affect World vs. World server ranking
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Overall 7
7.0

Guild Wars 2

Thunderbolt Games
7 November 2012
  • Excerpt: Now, more than any other time in the past, gamers have a staggering number of choices available when looking into diving into an MMORPG. Old dogs like World of Warcraft and EVE Online are keeping with the times by learning tricks (and refining old ones), while an army of newcomers ( TERA , Rift , The Secret World , etc) are settling into their own relevant niches and coaxing players to check out their unique take on the genre.
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Overall 9
8.5

Expert Review

Realm of Gaming
5 October 2012
  • Excerpt: Respect. At the core of Guild Wars 2 is this simple concept. Respect for the player's intelligence, respect for the player's time, respect for the player's investment, and respect, even reverence, for the genre. Guild Wars 2 is an MMO, but by tossing away the old models and traditions ArenaNet have managed to do what the aging World of Warcraft did years ago on release: bring a fresh perspective and attitude to a stagnant genre.
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Overall 10
9.5

Guild Wars 2

Auracore MediaWorks
4 October 2012
  • Summary: A refinement of all that makes MMO's enjoyable.
  • Pros: Incredibly solid MMO experience; diverse character races; variety of interesting areas to explore; group battles and PvP are seamless experiences.
  • Cons: The interface can be cumbersome; minor design issues; weak tutorial and little information found in game.
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Overall 10
10

Expert Review

Snackbar Games
3 October 2012
  • Excerpt: Guild Wars 2 changes the accepted rules of the MMO genre in a way that moves it forward. Not in its major content or mechanics, but in the small changes. How ArenaNet manages additional content will really decide how well this game will grow going forward.
  • Pros: Refreshing new ideas for the genre, rewards co-operation without requiring it.
  • Cons: Still feels a bit repetitive over long periods.
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Overall 9
9.0

Guild Wars 2

DarkStation
26 September 2012
  • Conclusion: If you have been playing online role-playing games for several years, then Guild Wars 2 will feel like a refreshing trip to a different world. Gone are the tedious bits of grinding, cookie-cutter quests, lackluster world-building and generic high-fantasy concepts that have plagued so many other game’s in this genre.
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Overall 10
10

Guild Wars 2 Review: At War with Tedium

1UP
25 September 2012
  • Summary: ArenaNet fires a shot across the bow of pay-to-play MMORPGs with its sequel to Guild Wars.
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Overall 10
9.5

Guild Wars 2

Strategy Informer
22 September 2012
  • Conclusion: In reality, Guild Wars 2 will likely only get better in the coming weeks and months whilst players settle in, features mature and the long-term content plans reveal themselves. It’s not often you can say that about any MMO in this day and age, and even if this is one of the final death rattles for the template we’ve come to know and love over the past decade or more, what a hell of a way it would be to say goodbye.
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Overall 10
10

Believe the Guild Wars 2 hype

quartertothree.com
20 September 2012
  • Excerpt: One of my most common reactions while playing Guild Wars 2 is, “Well, heck, why didn’t games do it like this before?” There are all sorts of answers to that question, including the fact that some games did do it like this before (the MMO aficionado might recognize elements of Dark Age of Camelot, Rift, Eve Online, and Guild Wars 1).
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Guild Wars 2 review

GameZone
18 September 2012
  • Excerpt: It isn't easy to make a successful MMO these days. Just ask BioWare. They had a seemingly infallible formula, but it just showed that you can't rush an MMO that didn't offer content for the hardcore players who rush through leveling, not to mention that a subscription fee just isn't an option in the age of Free-2-Play.
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