Excerpt: In spirit, GTR Racing is a throwback to the heyday of the sim game. It’s not gentle on the casual gamer, sporting a brutally realistic physics model that will make hardcore race fans drool while sending others to the corner of their computer rooms to curl up in a fetal position and sob. If you’re the kind of person that will give up on a racing game the umpteenth time you go careening off of a turn or fishtailing into a wall, then you can stop reading now.
Excerpt: System Requirements Windows Me/2000/XP 1.2GHz CPU 384MB RAM 32MB 3D graphics card 1GB free space DX 8.1 Sound GTR Fia GT Racing Game boasts at being the most realistic racing game out there to date. It uses the same MOTEC Analysis Software that real racing teams use. The physics and sound effects are quite realistic too. Each car has it?s own feel and uses real sound recordings made by that car.
Excerpt: Not without its quirks, 10tacle's GTR is nonetheless a supremely engrossing, painstakingly intricate sports car racing simulator that's aimed principally at the ultrahardcore simulation addict, yet it wields enough versatility and fully customizable "detuning" to thoroughly indoctrinate newcomers and even please steadfast arcade racers.
Pros: The finest car physics model to date, Incredible number of options and customizations, Gritty, complex audio, Accessible to rookies and arcade veterans, Excellent attention to practical and graphical detail
Cons: Dreadfully long track loading times, Requires high-end computing power, Potential multiplayer pitfalls, Not enough prerelease fine-tuning
Summary: Overall GTR is a game which will attract hardcore racing fans whilst the likes of Gran Turismo and Project Gotham Racing are the best alternative to more casual gamers who are looking for a sim-based racing game. It's probably the most realistic racing game that I have ever played on any platform and that is both a good and a bad thing purely for the reason above.
Excerpt: Hardcore racing sim fans take note: GTR: FIA Racing is an out-of-left-field contender for the racing sim hall of fame. Built on real data from the FIA racing circuit, GTR: FIA Racing features tense simulations with some of the best opponent driver AI we've ever seen in any racing title. It doesn't have the catalog of vehicles or the over-the-top graphics beauty of a Gran Turismo or Project Gotham, but this one has plenty of get up and go.
Pros: ups: Gorgeous Car Models, Real FIA Simulation, Lots of Cars, Tracks, Customization
Cons: downs: Steep Learning Curve, Buggy Multiplayer, Damage Models Could be better, Long Load Times
Excerpt: Thank you GTR. You have restored my faith in the racing genre. I'm sure that I am not in the minority when I say that I was seriously disappointed with Gran Turismo 4. Here we have a game that has been talked about for years, suffering through constant delays, and the removal of its key selling point: the online play.
Summary: Krass – das ist das einzige Wort, das mir nach der halbstündigen Präsentation in den Sinn kam. 'GTR' klatscht im Augenblick so ziemlich alles an die Wand, was im Rennspiel-Genre derzeit sein Unwesen treibt. Piekfeine und dazu noch pfeilschnelle Grafik, immense Tuning-Optionen, eine bis ins kleinste Detail ausgefeilte Physik, eine hochrangige KI – die Liste der Vorzüge erscheint schier endlos.