Summary: I really enjoyed this game. The graphics were very clear. The storyline was interesting and quite long. I enjoyed the extra scenes within the drawings. I liked the hint system, I thought it was very helpful. I never felt like the HO scenes were too dark or objects confusing. I liked the map feature a lot, it took me a while to figure out that you can cut from room to room using it. That would have saved me some hassle if I had figured that out sooner.
Summary: I am in the minority here and my reason for not liking or loving this game is because of the actual gameplay. I loved the graphics, the storyline is an original, the entering into the past to help your family was really, very well done. The nephew, well you just wanted to help him and like Laura, I liked Fluffy very much and the HO scenes were clear and easy to follow. My issue is the map, the lack of a diary and the hint system.
Summary: Wow, for me this is an outstanding game. It is very entertaining and it has a very helpful hint AND a map, which allows quick traveling. And lots of minigames, which are also very entertaining and varying. Well done! I like it very much!!!
Summary: I’m not sure why, but I didn’t love this quite as much as I expected to. It had a lot going for it, but was just missing something. A certain polish to the graphics, the gameplay, the overall feel…I don’t know. As I played it, I remember thinking it felt like Elephant decided to let the junior guys take a shot at a game on their own. I do know I got plain worn out by the unrelenting number of medallions needed for locks.
Summary: WOW, about sums up my opinion of this stellar game from Elephant - I too have many of their other games including the Grimm Series of games. I only skipped some of the mini-games to continue the story. Some of the minis were one's I did not care for, but when I got to the match 3 games in the totem room I was pleased. The Map and Hint features were awesome.
Summary: I played the SE and you definitely get your money's worth - game is very long. Divided into chapters based on different memories of kid who has been taken over by a demon. Each chapter has its own scenes and inventory, so you don't get too bogged down in an overlarge playing field. Plus, the click to be there map which keeps track of what task remains at what location is a boon to my failing brain cells. If even that isn't enough, a direct hint is also available.
Summary: I agree with most of the positive reviews here. Most liked about this game was the beautiful graphics. Story was good & interesting but nothing special because it was kind of dejavu from the same genre & quite predictable. Some of the puzzles were quite challenging. Length of game was quite long & it took a while to complete. I did find myself constantly lost because of the lack of journal/diary to record clues & earlier played scenes.
Summary: I very much enjoyed this game. It had good length, good graphics, and a good storyline. I appreciated the interactive map, which saved me a good hour of backtracking, and it was nice to eliminate going to areas I knew were already cleared. Enjoyed the puzzles, and HO areas were clear and easy to find. I didn't much care for the dialogue of the characters all except for the talking puppet, since he explained why the boy made the wishes in the first place.
Summary: I really enjoyed The Wishes. It was a very interesting story and I appreciated the way that the story was divided into sections, so that back tracking, although prevalent, appeared to be kept to a minimum. The map helped to stop the inordinate amount of back tracking which would have been a problem. On the other hand, I prefer to move naturally through a game, and use a map only if I feel the need.