Reviews and Problems with Gratuitous Space Battles
Showing 1-10 of 10
25 February 2013
Summary: This review bring us another expansion, this time “The Outcasts” expansion to “Gratuitous Space Battles” (GSB). Gaming Nexus does not seem to have a review of the original game so this review will mostly cover the game itself.
Excerpt: , and in that time, the one-man dev team made up of the UK's Cliff Harris has added a new campaign mode where players jump fleets around a starmap, collecting resources and slowly taking over every planet on the map.
Excerpt: It's been a couple of years since I last played Positech Games' unique indie tactical game, Gratuitous Space Battles , and in that time, the one-man dev team made up of the UK's Cliff Harris has added a new campaign mode where players jump fleets around a starmap, collecting resources and slowly...
Conclusion: Gratuitous Space Battles is definitely something that gamers must try. A game that falls in no particular niche and still manages to impress is not something to be seen everyday. Although it will be a bit hard at first, I get the feeling that once you master the gameplay, a whole new world opens up...
Pros: As I said before, the graphics are one of the first things that attract most players. But they'll probably be a little disappointed once they figure out how hard the game actually is. But it's still worth it! Another plus is the actual gameplay. I know of no other game that does what Gratuitous S...
Cons: There are several problems, but the most important one is the learning curve. Although the game features a tutorial, the step from building ships to designing new and better ones is pretty difficult. Maybe I don't have the necessary patience to learn the gameplay, but I wished it had a simpler mo...
Conclusion: Gratuitous Space Battles is a fine entry into the world of death-dealing warships in space. In its current form, GSB makes for a visually impressive tower defense type of game; something perfectly suited for killing some downtime.
Pros: Visually impressive; challenging gameplay.
Cons: Needs a campaign; battle sounds could be louder.
Excerpt: makes this independent space strategy game sound like it's got no depth: it "aims to bring over-the-top explodiness", makes fun of diplomacy and resource collection, and shamelessly boasts having no backstory.
Excerpt: The promotional text I've seen for Gratuitous Space Battles makes this independent space strategy game sound like it's got no depth: it "aims to bring over-the-top explodiness", makes fun of diplomacy and resource collection, and shamelessly boasts having no backstory.
Conclusion: I do like Gratuitous Space Battles. I think it's a great concept, beautifully presented. I just wish it would let me like it more. The framework's right here, but the game is staring into the void, trying to present a single, mercilessly robust puzzle instead of what I suspect it might have been...