Reviews and Problems with Gratuitous Space Battles
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Gratuitous Space Battles: The Outcasts Review
Strategy Gaming Online
29 January 2013
Excerpt: , and in that time, the one-man dev team made up of the UK's Cliff Harris has added a new campaign mode where players jump fleets around a starmap, collecting resources and slowly taking over every planet on the map. He's also been adding new playable races to the game, and this downloadable content now makes the entirety of the DLC much more expensive, when bought separately, than the base game (although there is a "complete pack" that brings the cost
Excerpt: It's been a couple of years since I last played Positech Games' unique indie tactical game, Gratuitous Space Battles , and in that time, the one-man dev team made up of the UK's Cliff Harris has added a new campaign mode where players jump fleets around a starmap, collecting resources and slowly taking over every planet on the map.
Conclusion: Gratuitous Space Battles is definitely something that gamers must try. A game that falls in no particular niche and still manages to impress is not something to be seen everyday. Although it will be a bit hard at first, I get the feeling that once you master the gameplay, a whole new world opens up and you won't be able to stop playing.
Pros: As I said before, the graphics are one of the first things that attract most players. But they'll probably be a little disappointed once they figure out how hard the game actually is. But it's still worth it! Another plus is the actual gameplay. I know of no other game that does what Gratuitous Space Battles does and it stands alone in its own category.
Cons: There are several problems, but the most important one is the learning curve. Although the game features a tutorial, the step from building ships to designing new and better ones is pretty difficult. Maybe I don't have the necessary patience to learn the gameplay, but I wished it had a simpler mode, without the hassle of the later levels. On a technical note, Gratuitous Space Battles crashed a couple times. It could be related to my system so I'm not saying the game i...
Conclusion: Kid Factor: The game is simply a bunch of planning followed by very pretty space explosions. My preschool-aged son loves watching the battles, since they’re in space they look pretty. Even those uptight about the abstract loss of life can be consoled by the tiny lifeboats that race away after any ship explosion. There really isn’t any backstory to speak of, so other than the fairly sanitary space battles, there is little to be concerned about.
Conclusion: Gratuitous Space Battles is a fine entry into the world of death-dealing warships in space. In its current form, GSB makes for a visually impressive tower defense type of game; something perfectly suited for killing some downtime. However, I look forward to the day where this good first step in expanded into something more ambitious (Mr. Harris is already working on one expansion).
Pros: Visually impressive; challenging gameplay.
Cons: Needs a campaign; battle sounds could be louder.
Excerpt: makes this independent space strategy game sound like it's got no depth: it "aims to bring over-the-top explodiness", makes fun of diplomacy and resource collection, and shamelessly boasts having no backstory. And while all of these things are true, it also brings in a new element of strategy to space battles that only players of games like the MMORPG