Summary: Like the game and the idea. Its a long game, so you get a lot for your buck. I found the game way to easy and had no problems at all completing the campaign without reloading. You can complete most of the missions without building half of the buildings available. The game also have a bug, making you unable to reload at some points, so you have to restart the mission. This game could have been much more fun and challenging, therefor Im only giving it a 7.
Summary: This game is really under rated, just because it didnt come from a Big named studio. The mechanics are pretty run of the mill but the execution is solid. Others have mentioned its good qualities, so let me go straight to the CONS/bad parts 1) The Slave Market is wa overpowered or lets say ,it makes everything so much easier. U can run half of your city's production without any citizen maintenance issue.
Summary: As a huge fan of the Tropico series, I absolutely love this game. When I found out the Tropico devs (Haemimont Games) had made a couple of similar games set in Roman times, I was intrigued. I've now spent more time playing Imperium Romanum and Grand Ages: Rome than the Tropico series. First off, the graphics are phenomenal.
Summary: Fun in multiplayer against friends on the same console (don't play this online), and family friendly. Although there are two game breakers at times: there are places on the golf course you can actually get stuck. If you get there, you're basically screwed for that hole. The other one is that the worms on the field are meant as obstacles. In single player they explode after being hit. In multiplayer for some reason they don't.
Summary: Very nice game, for me who is an old gamer who played all the Ceasar and Paharaoh series, and who tried a lot of clones to find a true successor, this one is the true best candidate, graphically gorgeous and historically accurate while keeping the fun element, get it if you like city building games
Summary: Grand Ages Rome has beautiful graphics, a fitting soundtrack, and a good campaign, but there are some pretty big problems too. The biggest thing that this game lacks is re-playability; when you first play it you can't get enough of it, but after you beat the campaign two or three times things just get really boring. Free build is a fun feature, but once again, after building a few dazzling cities, things just get boring and repetitive.
Summary: Such a shame. When I saw the trailers the game looked awesome. And almost everything in the trailers came true. But, it was different then expected. It was a mass grind. You couldn't do anything except grinding. The universe was dead, there was almost no way to trade. You couldn't gain recourse on any other way then grinding. There where only sectors where you could warp to, so you couldn't fly freely from one sector to the other. Even PvP was worthless.
Summary: The biggest problem with modern City Builders is they have a control radius around buildings, exempli gratia: if you place a house more than 20m from a workplace then the inhabitants would rather emigrate than walk their lazy asses over there. While this adds some standardisation and forces a high degree of planning it also leads to a crisis of space, with its micromanagement being central to the success of your city.
Summary: Great game for a single-player. Too bad you can't play against a CPU. This game is funny a bit too casual but still great. In my opinion the game content is way too low even with the free DLC (carnival course) you can easily unlock every level in less then 5 hours. It's a awesome game if you like worms and if you wanna play golf in a awesome way!