Excerpt: Grand Ages Rome is de spirituele opvolger van Imperium Romanum, een citybuilder die slechts matige scores wist te behalen. Fouten zijn er om uit te leren, en zodus krijgen de makers met deze game een nieuwe kans. We bevinden ons weer in het Romeinse Rijk, ten tijde van figuren als Julius Caesar en Marcus Antonius. Je speelt zelf mee als iemand uit één van de machtige families.
Conclusion: Also, if you treat it as more of a puzzle game, with individual challenges to get past rather than think of it as a golf game, the slow pace does seem more acceptable. At the end of the day, however, it’s a cheap, cheerful affair that you shouldn’t expect too much of.
Excerpt: History may wisely inform you that Rome wasn’t built in a day, when in fact it could have been formed in mere hours if Grand Ages Rome had anything to do with it. You won’t find Kalypso’s latest release in the history textbooks but you will find yourself engrossed in a highly detailed second century city builder. Rome offers sim settler and combat options wrapped in a simple interface.
Conclusion: Although there are some minor disappointments with Worms Crazy Golf , they certainly won’t stop gamers from having a heap of fun with it. The game is addictive in its simplicity, requiring you to continually do better to move on to the next stage. And the Challenges will without doubt bring out the competitive nature in all of us, striving to make your way further up the Challenge leaderboards.
Conclusion: Duke Nukem: Critical Mass had the potential to be a fun little game in-between waiting forever for Forever . Somewhere along the way it got spoilt. The game can be fairly fun when it works and has nice range of gameplay types to keep things interesting, but there’s just too much wrong to recommend. It’s unfinished, bug-ridden, crash-prone, shoddily animated and feels cobbled together from various sources.
Excerpt: There are plenty of city-builders and build-n-conquers out there set in the classical Roman era.....No-one is writing "The Grand Age of Toledo Ohio" or "The Rise and Fall of Blackburn Lancashire", so to stand out in a fairly august crowd a new game has to not only do the old things well, but it must add something to the genre.
Pros: Lovely 3D city-builder, With a "Military Option", Nice "Campaign" Mode
Cons: Interface/Camera control, Not enough Zoom-out
Conclusion: Grand Ages: Rome offers a lot of improvements from team Haemimont as the cities are much more fun to put together and feel natural with plebs, equites and other walks of life going about their days. While the military side has received a polish and is much easier to handle now, it still lacks a certain depth that would have otherwise complimented the excellent city building of Grand Ages.
Summary: You would need to have the smarts of a Cicero to keep track of all the Roman city-building games released in the last few years. Haemimont Games certainly isn't making this task any easier with Grand Ages: Rome. This generic city-builder set during the waning days of the Roman Republic looks and plays almost exactly like its ancestors; good luck telling the difference between the game and kissing cousins such as Caesar IV, CivCity: Rome, and, more to the point,...
Pros: Campaign missions based on historical families and events from Roman history, Adds online multiplayer support
Cons: Formulaic city-building gameplay, Little more than a rerelease of last year's Imperium Romanum
Excerpt: Grand Ages: Rome is the followup to Glory Of The Roman Empire and Imperium Romanium from developer Kalypso Media. Both of these were pretty much run of the mill city building titles so we will find out today if the new game is going to be a more appealing investment.