Reviews and Problems with Tom Clancy's Ghost Recon Online
Showing 1-10 of 17
19 December 2014
Summary: Alright this reviews are out dated. game is completely changed from A to Z. specialy graphics. because it looks perfect right now. also gameplay is still unique itself. i really enjoying with this.
Summary: I'm writing this because I am absolutely appalled at the level of money-grubbing and content-splicing in the current state of the game. Phantoms has by far the worst implementation of micro-transactions and "DLC" I have ever seen. Let me list a few brief reasons: 1.
Summary: Probably the best tactical shooter ever made. Outstanding! Everyone should give it a try. Even people that usually dont like TomClancy games (as i ) should give it a try. Especially movement and cover functions are very unique and unseen in shooter games.
Summary: tl;dr: Gameplay+Meta is awesome, economy/progression+bugs/glitches are terrible. I've played Ghost Recon Phantoms (originally Ghost Recon Online) since the closed alpha days. And believe you me, it's hooked me.
Summary: This game is amazing!! Until you reach lvl 8 GO TO THE STORE SELECT A WEAPON TRY IT OUT THIS GAME IS JUST THE TRUE DEFINITION OF PAY 2 WIN Im doing 17 damage from mid range with a tier 3 support weapon...the other guy kills me in 3 shots with his PKM a guy that has More Hp Damage mitigation etc.....
Summary: Well the idea is really great, and i played for couple of days and I really enjoyed it. But the first thing i noticed, autobalance is awfull. It might be true or not but it looks like a marketing idea in these f2p games.
Summary: This is not the Ghost Recon we grew up with. I remember Ghost Recon having expansive maps with planning and strategy being a must. That kind of creative game design merited the original GR a "Game of the Year" award from several industry-leading publications.
Summary: Alongside all the other issues addressed in other reviews (P2W, ridiculous gun prices, terrible matchmaking, lack of maps, campers, etc.). The game servers are possibly the worst ones I have ever encountered, you get randomly disconnected during the middle of a round (not client internet problem).
Summary: This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games. Currently in open beta at the time of this review, Ubisoft is doing a fantastic job moving Ghost Recon: Online in the correct direction.