Reviews and Problems with Tom Clancy's Ghost Recon Online
Showing 1-10 of 17
19 December 2014
Summary: Alright this reviews are out dated. game is completely changed from A to Z. specialy graphics. because it looks perfect right now. also gameplay is still unique itself. i really enjoying with this. its not pay to win but if you pay like around 50-60 dolar you can start with better weapons and gears etc. BUT the fact is at some point a free to play player can reach that level too (10 level Alright this reviews are out dated. game is completely changed from A to Z.
Summary: I'm writing this because I am absolutely appalled at the level of money-grubbing and content-splicing in the current state of the game. Phantoms has by far the worst implementation of micro-transactions and "DLC" I have ever seen. Let me list a few brief reasons: 1. GC costs per gun are completely out of control. For example, a Tier 7 assault rifle costs roughly 1800GC. 1800GC is 8$.
Summary: Probably the best tactical shooter ever made. Outstanding! Everyone should give it a try. Even people that usually dont like TomClancy games (as i ) should give it a try. Especially movement and cover functions are very unique and unseen in shooter games.
Summary: tl;dr: Gameplay+Meta is awesome, economy/progression+bugs/glitches are terrible. I've played Ghost Recon Phantoms (originally Ghost Recon Online) since the closed alpha days. And believe you me, it's hooked me. It's still one of my favorite games to play, but that's mostly just because I know a decent amount of the veteran playerbase, and I've been able to accumulate my gear before the tl;dr: Gameplay+Meta is awesome, economy/progression+bugs/glitches are terrible.
Summary: This game is amazing!! Until you reach lvl 8 GO TO THE STORE SELECT A WEAPON TRY IT OUT THIS GAME IS JUST THE TRUE DEFINITION OF PAY 2 WIN Im doing 17 damage from mid range with a tier 3 support weapon...the other guy kills me in 3 shots with his PKM a guy that has More Hp Damage mitigation etc.....
Summary: Well the idea is really great, and i played for couple of days and I really enjoyed it. But the first thing i noticed, autobalance is awfull. It might be true or not but it looks like a marketing idea in these f2p games. So here it goes - automatch is always unbalanced so you would think that gear is esential to wining (and it obviously is) so then you would spend money if youre hooked up Well the idea is really great, and i played for couple of days and I really enjoyed...
Summary: This is not the Ghost Recon we grew up with. I remember Ghost Recon having expansive maps with planning and strategy being a must. That kind of creative game design merited the original GR a "Game of the Year" award from several industry-leading publications. Today, the series is nothing more than a cash grab for Ubisoft. In Phantoms, teamwork is nonexistent, and matches just become This is not the Ghost Recon we grew up with.
Summary: Alongside all the other issues addressed in other reviews (P2W, ridiculous gun prices, terrible matchmaking, lack of maps, campers, etc.). The game servers are possibly the worst ones I have ever encountered, you get randomly disconnected during the middle of a round (not client internet problem). The game acts as if you were the one who rage quit and it penalizes you for no reason.
Summary: This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games. Currently in open beta at the time of this review, Ubisoft is doing a fantastic job moving Ghost Recon: Online in the correct direction. This game is DEFINITELY worth a try, especially given it's a free to play game. Most players will attempt it, This is a game with a STEEP learning curve.