Summary: But as fun as the action gets, it’s all over a bit too soon. The game’s 10 campaign missions don’t add up to more than six hours of gameplay, and we spent most of that time in the three ultra-difficult levels of the last act. Addictive multiplayer modes are a redeeming factor and round out a very satisfying package that’s indubitably worth your time.
Pros: AI improves on the original; overhead maps add to the pre-planning fun; teammate shoulder-cams; addictive multiplayer.
Excerpt: If you gave the first predecessor a chance you probably liked it. Regardless of which version you tried you got solid gameplay, good visuals and some pretty intense movie like action scenes. The Xbox360 version leaned a bit towards pure actions while the PC version catered to a more mature, tactic seeking crowd.
Conclusion: THE VERDICT: Some may complain that GRAW 2 is too similar to the original, however it was an award winning formula Ubisoft would have been foolish to mess with. Instead, they have tightened everything up from the first game and produced what may be the best 360 game yet. A little short for those who don't have a Xbox Live Gold account perhaps, for those who do GRAW 2 is unmissable.
Summary: From the delicate puff of pixels that heralded the death of a Space Invader to the thundering geysers of dirt gouged from the battlefields in Call Of Duty 3, explosions have always been the lifeblood of video gaming, a flash of pyrotechnics helping to rock even the dullest adventure. But when it comes to digital detonations, GRAW2 is in a league of its own.