Excerpt: In his book, “Free Will,” neuroscientist Sam Harris writes about the non-existence of that universally accepted concept, arguing, with convincing evidence, that it is a false construct of the human mind. Every decision a person will ever make, he asserts, is predetermined by specific chemical and electrical agents affecting change from within, like the instruments of some internal puppeteer.
Pros: Compelling, mature, thought-provoking, multi-perspective narrative, Concise execution, Simple, yet effective and encompassing play mechanics
Cons: Little ludic challenge, Narrative ushers players through with little optional diversion
Excerpt: Gemini Rue is a point-and-click sci-fi adventure from Joshua Nuernberger and Wadjet Eye Games. It was created using a game editor called the Adventure Game Studio (originally released in 1998), which was designed to emulate the Sierra Online and Lucasarts adventures of old. That gives Gemini Rue sort of a Space Quest / Police Quest feel to it... but is it as much fun as those earlier games? Keep reading to find out. In Gemini Rue you control two characters.
Conclusion: Gemini Rue is a truly great adventure game, with its clever mix of puzzles, logic and action, marred only by a convoluted aura. If this is any indication of what we can expect from developer Joshua Nuernberger in the future, then we'll definitely be keeping an eye on his work.
Action game with retro graphics has captivating story.
Common Sense Media
15 September 2011
Summary: Parents need to know that Gemini Rue is a science fiction-themed "point-and-click" adventure game, with a graphical style that is reminiscent of old computer games from the 1990s. The graphics are intentionally out of line with today's more intense, high-action titles so that the story becomes the focal point of the experience.
Excerpt: The traditional Point and Click adventure (P&C) once reigned as the definitive king of the PC gaming genres. In the heady days before first person shooter porn took over, companies such as Lucasarts were churning out A-list titles with alarming regularity. They tended to fall into two categories, the action P&C, such as Beneath a Steel Sky or Darkseed and the comedy P&C games, like Day of the Tentacle.
Summary: Gemini Rue is a cute little game made by a single developer (and a composer) but it suffers from several issues that prevents the game from being able to justify its price tag. Basically you can have a game with graphics from 1992, a mildly interesting plot and some bugs that can crash your game completely, or for the same price (or less) you can get something like Stacking or the entire Back to the Future series from Telltale Games. It’s not really rocket science here.
Excerpt: The long-passed souls of the great Sierra On-line and LucasArts graphic adventure games reside deep within Gemini Rue , though the game takes the bad along with the good. A stylish science-fiction noir that bounces between locations and timelines with surprising confidence, Gemini Rue hits the highpoints of the best adventures—strong characters, compelling themes, tight plotting—but has a few small quibbles around the edges that keep it from true greatness.