Reviews and Problems with Gary Grigsby's War in the East: The German-Soviet War 1941-1945
Showing 1-3 of 3
28 July 2013
Summary: While this game may scare a lot of newer players away, it shouldn't. It can be learned in 15 minutes, but is deep enough that even after several hundred hours of playing, you will still learn new things. Strong support from the developers as they continue to try to balance what must be a near impossible feat, every person (squad level), tank, plane, and leader of the greatest conflict in history.
Summary: This game looks daunting, but much like a long book, you are rewarded if you just plow through the first few times. This is a result of how great the game, not a problem with the game. If you are looking for call of duty or angry birds this is NOT it. If you are looking for the best computer implementation of a WWII strategy game at the divisional level showing an entire theater of operation, this is it. High levels of detail, but doesn't really force micromanagement.
Summary: Game has many shortcomings - broken logistics, poor combat mechanics and air-warfare, managing commanders and command structure isn't well though off either, but I have played this game for over year, most of the days spending around 2h moving counters forward and backwards and most of the times it was great fun. For me, without doubt it is best wargame based on events on Eastern Front.