Summary: This time one of Flo’s friends needs to de-stress and in order to do that takes to gardening. So, she sets up a garden selling vegetables and flowers ( de-stressing?). You now have to grow your plants to fulfill the orders. First you must add mulch to your pots, then grow the plants. Each type of plan has a flow: water, pruning, harvest or water, music, pruning, harvest, etc. Each plant has a color and there are point in matching.
Summary: Beta'd this one quite a while back and never really cared for it. Maybe it's just me but I'm getting sick of seeing Flo & friends in *every* game by Playfirst anymore. Sell a game based on its merits, rather than its characters. I also remember not exactly being enthralled by the gameplay. I did not find the game flowed all that well, to me it seemed clunky and awkward, hard to get a real groove going. Not a bad game, just not one I'm likely to play again.