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Galactic-civilizations-ii.395891
8.0 out of 10

Galactic Civilizations II

In the year 2225, mankind's thirst for domination has spread to Read more

Great Deal: $89.95

Reviews and Problems with Galactic Civilizations II

Showing 1-10 of 25
Overall 9
9.0

Galactic Civilizations II: Endless Universe

GamesRadar
24 June 2012
  • Pros: Massive, deep strategy, Nigh-perfect AI, Endless, varied gameplay
  • Cons: No true multiplayer, Relatively weak campaign mode, Huge scope can be overwhelming
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Overall 10
10

Galactic Civilizations II: Twilight of the Arnor

Saving Progress
23 May 2008
  • Conclusion: Not to mention you can destroy entire solar systems with star-destroying death rays. Did I mention that already?
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Galactic Civilizations II: Endless Universe Review

VideoGamer.com
15 September 2007
  • Excerpt: As the nights draw in and the weather gets cold and wet, there's nothing we like better here at VideoGamer.com than to cuddle up with a hot water bottle, a laptop, a duvet and turn-based strategy game, and Galactic Civilizations II: Endless Universe fits the bill perfectly. Endless Universe is not technically a new entry in the Galactic Civilizations pantheon, but instead is a retail release of the Dark Avatar and Twilight of the Arnor standalone expansion packs, which,...
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Galactic Civilizations II Review

VideoGamer.com
15 September 2007
  • Excerpt: When you hear the phrase " four X ", what's the first thing that leaps into your mind's eye? Australians loading up a pick-up truck with crates of canned lager until the rear wheels fall off from the sheer weight, or the ruthless rape of the natural world and the extermination of indigenous populations, all in the name of 'civilization'? If it's the former of the two, then I suggest you go to the pub and buy a pint of the old amber nectar.
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Galactic Civilizations II: Twilight of the Arnor

Video Game Generation
30 March 2007
  • Excerpt: In 2006, Stardock released a strategy title that flew under the radar of many people. Galactic Civilizations II: Dread Lords carved its way into strategy gaming’s hierarchy through solid reviews, critical acclaim, and word-of-mouth. The title brought 4X strategy titles (eXplore, eXpand, eXploit, eXterminate) back to an area they’ve wrongfully ignored for far too long: space.
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Review – Galactic Civilizations II

videolamer
30 March 2007
  • Conclusion: Galactic Civilizations II: Dread Lords Developed by Stardock Published by Stardock Released 2.27.06
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Overall 8
8.3

Galactic Civilizations II: Dread Lords

Auracore MediaWorks
14 June 2006
  • Summary: A great strategy game that balances on the edge of being overly complex.
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Overall 9
8.6

Galactic Civilizations 2 Review

Strategy Gaming Online
7 April 2006
  • Excerpt: I remember playing some of the earlier 4X (explore, expand, exploit, exterminate) style games - Master of Orion 2 was one that, while I got into it late, was a really fun one to play for me. However, Master of Orion 3 was very disappointing. I heard good things about the first Galactic Civilizations game but simply didn't have time to play it.
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Overall 9
9.0

Galactic Civilizations II: Dread Lords Review

GameSpot
2 March 2006
  • Summary: Galactic Civilizations II is a strategy gamer's dream, boasting a rare mix of depth, customizability, humor, and replayability.
  • Pros: Extremely customizable gameplay provides superb replayability, The best AI in strategy gaming, Very cool ship designer that significantly contributes to gameplay, Truly viable variable victory conditions, Will keep you up all night playing "just one more turn"
  • Cons: No multiplayer, Tech tree could use more information on new techs
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City of Villains

Hooked Gamers
1 December 2005
  • Conclusion: In closing, City of Villains is solid as a stand alone title or as a City of Heroes expansion. Despite its weak points or flaws, the title has restored life to City of Heroes and has already caused scores of players, new and old, to repopulate the game servers, reuniting old alliances and challenging new rivals.
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