Excerpt: Picture this, you\'re in a hostile country, you\'re there for peace keeping reasons, you\'re there to eliminate a dictator, and rid the country of terrorists, but the locals don\'t see it that way. It\'s hot, dusty and you want to go home, but you\'re a soldier, you know your duty. In Full Spectrum Warrior you take charge of 2 fire team squads \"Alpha\" and \"Bravo.\" You issue field commands just as a commander in the field would.
Excerpt: Full Spectrum Warrior wants to start an entirely new genre (one that I really plan to support wholeheartedly) that attempts to capture the dullness of reality. Okay, that seemed a whole lot harsher than I actually meant it to be. In fact, I've been one of the biggest proponents of making videogames, especially ones set in the "real world," more realistic (whatever that means), but FSW really brings that notion to a whole new level in simulating the military experience as...
Excerpt: Believe it or not Full Spectrum Warrior is based on a training aid that was originally developed for the US army as a squad command training simulator and only later did publisher THQ and developer Pandemic Studios (Battlezone II, Dark Reign 2, and Star Wars: Clone Wars makers) decide to turn it into commercial video game about modern squad tactics.
Summary: There is no doubting that Full Spectrum Warrior is an excellent game - while it lasts. The game does however have it's share of problems, in particular in A.I. and lack of any real replay value. Despite these flaws what you get is a game with extremely high production values whilst providing a deep an compelling story-driven gameplay alone or via Xbox Live. Some things could?ve been fleshed out more and a couple of quirks could?
Conclusion: At first glance, Full Spectrum Warrior is a remarkable game. The first few hours of play will engross any player who has enjoyed either first-person shooters or tactical strategy games. It’s an especially terrific title for gamers interested in squad command or small military operations, and with its current bargain bin pricing, it’s a great deal.
Excerpt: Three years ago, I started praising the U.S. government for spending my tax dollars. Yes, that same U.S. government which loves to blow my money on the allegorical $250 hammer and $1,000 toilet seat seemed to have figured out how to spend the nation's money in a way which suited me just fine. Was it a pork barrel project building a park for my local community, or new federal funds for expanding Atlanta's congested freeways?
Excerpt: I had mixed feelings before I even played Full Spectrum Warrior . While I respect soldiers for their toughness and the risks they endure (voluntarily or otherwise!), Pandemic crafted the core of FSW as a US Army training tool, and I don’t support the reasons the US government gave for the invasion of Iraq, or many of the policies they implement there.
Excerpt: There's nothing quite like a little realism in a tactical game. Originally developed as a training tool for the U.S. Military, Full Spectrum Warrior tries to separate itself from other strategy games by offering action designed to be like the real thing. Can you keep your soldiers alive under hostile fire? FSW let's you find out.
Summary: Full Spectrum Warrior started out as a military training simulation commissioned by the US Army, and only later did publisher THQ and developer Pandemic Studios decide to turn it into a video game about modern squad tactics--but you'd never know that from playing the game. Full Spectrum Warrior features an innovative design and an effective control scheme, and it convincingly delivers the sights and sounds of modern squad combat in the war-torn Middle East.
Conclusion: THE VERDICT: War games have never been my favourite--I play games to escape reality, not linger in its fetidness. Yet somehow Full Spectrum Warrior managed to consume me. Not only are the gameplay and presentation fantastic, but your teammates are humanized to such an extent that I actually felt guilty when one of them got shot.