Summary: The pc version of the game does not work at all. It stopped working when windows marketplace shut down last year. So It was a complete waste of my money and when i contacted the seller about it not working they never responded back. Also when i bought it it said 1 left in stock but now it says 5 in stock. That is not possible since they stopped manufacturing the disc last year.
Summary: Why do looks matter so much to Codemasters? Their recent racing games have all looked amazing, which is all well and good if you have a decent graphics card, but why screw up so badly every time on gameplay? Grid, Dirt 1 and 2 are good examples. Aside from naff handling and ridiculous physics Fuel has the added handicap of being completely pointless.
Summary: Hopelessly buggy (and not the kind of buggy you drive...). Frequent crashes, even after patching. And if you do happen to get it to play for a while, it has some really un-enjoyable racing - try a monster truck in a forest for a blood boiling experience.
Summary: Be patient with me as I have only played the demo - that was enough. I only tried the bike as that is my true passion. I was hoping that at last something would be as good as Superbike 2001, the last great bike game. Another failure goes on the rubbish pile. Arcade or no arcade there is absolutely no fun to be had that Motocross Madness did not bring all those years ago. 3 poxy views 2 behind 1 in front with no difference in the horizon.
A Driving Game with no wheel support!!. Poor, Poor, Poor
P. Tutton "Disgruntled Gamer", Amazon
8 July 2009
Summary: As others have said. Great graphics, interesting concept but a dreadful port of a game obviously designed for PC as a complete afterthought. How can a game designer 'forget' to add wheel support in this day and age. It smacks of a game rushed out to make sales rather than engage gamers. I WILL be avoiding codemasters games in future, this and the poor networking support in DIRT have done it for me.
Summary: When you get a new game there is excitement and anticipation. So when I got fuel in the post yesterday I was looking forward to it. I bought the game because it promised to be off-road racing at its best. I love racing games; I have a G25 Racing wheel which puts me in the simulation fan/nut basket While I installed the game I glanced at the booklet that came with the game and thought "Console game conversions..
Summary: Brilliant Graphics and well up to codemasters standard. However, not a lot of good if you can not control the thing. I have three differant modes of input, Joystick, Wheel and a Wingman cordless but none work. Codemasters you lie when you say that the game is configured for many controllers. So then, the game costs £25...is it worth another £25 for the Xbox 360 Controller for Windows that you need to play it...? I do not think so.
Summary: OK, I've finished the game and the whole thing is pretty much a load of lies. The game was sold as a chance to race in some of the wildest weather on the planet. About 98% of the races are in normal weather, Dry, Wet, Snowy in places and that's pretty much the lot. There is 2 Tornado races and they were fun, the first had the Tornado ripping the place apart in front of you and throwing debris in your face, the second, well I guess the twister went the other direction as...
Summary: Got the game a few days ago, and, despite it saying "configured to use almost any PC controller" in the readme (and elsewhere), it does not appear to support any form of Wheel. [HOW can this be the case for any DRIVING game!?] - did raise a call re this with CodeMasters - but still no response 3 days later! Anyway, playing the game with a XBox 360 controller ...