Summary: The engine may have been descent a while ago, but now it's just old. It is a point and click engine. It can be somewhat limiting. The real deal breaker is how old and outdated the engine is. It doesn't even support HD even after all the updates to 2012.
Summary: Its OK, not as good as Unity but functional and fun. Glitches are unavoidable, and graphics (which I don't care about but whatever) are meh, but games are fun and the Model Packs allow new and different games. Everything can be made but don't expect to create the new Half Life or something.
Summary: FPS creator, for being a click and build engine, was quite flexible, easy to use, and most of all, fun. I read a lot of pessimism, but with a mod to the engine, nome nice looking, high quality models, and some scripting talent, an experienced user can truly make something of current bargain bin...
Summary: This software totally suck, my computer is at good requirements condition, but when i was trying to test my game, its so laggy, the FPS rate just 24 !!! But my computer spec is higher than recommended and i just make two rooms and one corridor and at last one enemy !!!
Summary: Ok, I have read MANY reviews claiming this software is buggy, slow, and has very little customization. Here is the deal, you are basically programming a game, but with a very easy to use interface. If you don't have the umph in your computer, the program does act unstable, and slow.
Conclusion: This has to be the worst game engine ever. If you go on to their homepage the screenshots look really impressive and you start to get these delusions that making a commercial game with this is going to be easy, but you soon find out that you are wrong.
Conclusion: A great little game creator with some cool physics for you to play with and a pretty large online community with lots of free media to download,the only problem is that it is riddled with bugs and works differently on other systems and the fpsc forum is quite rude and unhelpful when asking a simple...