Summary: Forced may sell itself as an ARPG, but the game lacks all but the most basic aspects of the genre with the only game modes being a series of short maps (involving some hack and slash and puzzle aspects) and a survival mode, notably lacking the extended dungeons of pretty well every other ARPG out there.
Summary: I love this game. It combines strategy with action and actually does require a bit of intelligence. The characters are kept more like the contestants of Smash TV, vague, such that the connection is more to the weapon of choice than a silly face. It perfectly melds action, and puzzles. Forcing you to use your brain, and not just go in swinging your weapon. A good portion of the challenges make you think, "No, that's impossible.
Summary: I'm so very glad I was able to buy a new game with a low price that I absolutely loved! Great with friends and still great while solo, like when you play solo every trial should be possible for you to complete, and when you do Co-op play most of the trials would change where it wouldn't be possible to beat solo. Forced is well worth getting, and everyone should definitely give something like this a shot!
Summary: Every once in a while a game will come out and focuses on its Co-Op elements. Most of the time co-op is just another additional mode, other times co-op is the core and best of the games experience. Forced is one of those games and finally Forced makes co-op meaningful! Forced makes you play as a slave soon turned into a gladiator to fight for you own freedom.
Summary: This game is a gem of an ARPG, it perfectly melds action, and puzzles. Forcing you to use your brain, and not just go in swinging your weapon. The game looks good, using a beautiful graphical style, and using API's that allow for multi-platform and cross-platform gaming. It's difficult though, and that's a good thing, after several tries you might finally have something click, and you'll realise just how easy that Trial actually is.
Summary: The fun-factor of this game is extraordinary, especially the multiplayer. FORCED has beautiful graphics, challenging puzzles and a unique mechanic, the spirit mentor, which really adds to the co-op experience. I really like the story of the developer too. If you haven't checked it (the game and the story both) out yet, I highly recommend it!
Summary: I might be biased, in that I really love co-op couch games. But forced really proved to be a fantastic experience for me and my group of friends when we tried it recently! The Orb mechanic was both new and excitingly interesting, I really love what they've done with it, though I must say that it mostly shines in multiplayer. I was surprised at the amount of content for the relatively low price, and even though it was only early access, it all seemed very polished!
Summary: So, I'm honestly a bit of a sucker for early access games I deem interesting, and Forced seemed like it would be cool, so I decided to buy it and play it. The game works fine, despite using the heavily annoying Unity engine, an engine I don't have a healthy relationship with, the game runs decently well and there aren't many major glitches. Although the game's design and gameplay mechanics aren't nearly as fun.