Excerpt: Fallout holds a special place with me. For starters, it was the very first role playing game I ever bought and to this day it still remains one of my favorites, although there are a few issues which let it down.
Excerpt: to be enormously irritating. It’s a grotesquely unfriendly game. Its interface is convoluted and confusing. Wandering through the desert early on will almost certainly get you killed by foes you’re totally unequipped to defeat... yet wandering through the desert is the only way to progress. You can complete some fairly menial tasks in order to become strong enough to tackle them, but - well - they’re fairly menial.
Excerpt: Pity the PC RPG'er, for theirs is a market either flooded with fantasy-themed games, or short on titles period. Truly memorable PC RPGs are few and far between, and those memorable for good reasons are even less frequent. Whether it's the solid play mechanics, the flexible and innovative story, or the style of an apocalyptic retro-future, Fallout earns its stay among those few, but cherished titles.
Excerpt: Fallout was 1997′s best role-playing game. It was released in a time where people had been waiting years for something really groundbreaking to come by in an RPG, and Interplay didn’t miss the mark.
Excerpt: Anyone ever get tired of the endless numbers of CRPG´s we get, where we must "battle a horde of goblins and orcs, rescue the kingdom and in the meantime collect our huge reward enough to build a golden bridge across Faerun? Anyone? Well, not me anyway, but I thought it would be time to get something a bit more refreshing and original. So here I sat and remembered a quite unique and some say, revolutionary game, released in 1998, called Fallout.
Conclusion: Many older games deserve to be rediscovered and replayed by all gamers. Fallout is a part of gaming history and a perfect example of a game that was ahead of its time. Flawed by today’s standards then… but still a classic that paved the way for a whole franchise nonetheless. Upon release this would have easily been a 9 or a 10. But by today’s standards, (due to high difficultly, slow pacing and dated combat mechanics) I give it a solid….
Excerpt: Say ‘Howdy Doody Neighbour’ with Skype Had to post this – A fake ad in the style of Fallout for Skype. Makes me wonder what Google would look like with its ‘ Don’t Be Evil ‘ tag. Apparently, this ad and others were done by Momo, a South American ad agency. Hit the via link for some more vintage ads that will start a flame in your heart (Thanks Christian!).
Summary: Brian Fargo et Interplay nous refond le coup du RPG dans un univers post-apocalyptique après Wasteland. Avec Fallout, l’ambition est grande puisqu’il s’agit de redorer le blason du jeu de rôle, un poil tombé en désuétude depuis quelques années (nous sommes en 1997). Force est de constater qu’ils connaissent leur sujet et qu’ils maîtrisent leur art tant Fallout procure de plaisir au joueur passionné qui s’y adonne de longues heures durant.