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Fallout-3-broken-steel-194895.4086857
8.4 out of 10

Fallout 3: Broken Steel

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Reviews and Problems with Fallout 3: Broken Steel

Showing 1-8 of 8
Overall 8
8.0

The Clockwork Man: The Hidden World

Square-Go
2 February 2010
  • Excerpt: The games industry is all about genres. It’s not unique in this fact but we already are awash with acronyms: First Person Shooter (FPS), Massively Multiplayer Online (MMO) and Hidden Object Game (HOG) to name but a few. The games that stand out are the ones that push the envelope, take their genre and try and improve on it. With HOGs that envelope is rarely pushed too far.
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Overall 8
8.0
Graphics 8
8.0
Sound 8
8.0
Control 8
7.6
Addiction 8
8.0

Fallout 3: Broken Steel Review

Cheat Code Central
19 November 2009
Overall 7
7.0
Sound 7
7.0
Storyline 6
6.0
Audio & image quality 9
9.0

Fallout 3: Broken Steel – Staff Review

RandomNPC
7 June 2009
  • Excerpt: The path to recovery begins with the simplest but hardest action a person can take: admitting they’ve done something wrong. So some applause is in order for Bethesda, who finally saw fit to take another crack at Fallout 3 ‘s ending after the near unanimous criticism it earned. The ending was one of the few truly uncontested blights on an otherwise excellent long-awaited sequel, and that Broken Steel addresses this weakness goes without saying; the game is unquestionably...
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Overall 8
8.0

Expert Review

Game Over Online
5 June 2009
  • Excerpt: …if Fallout 3 had one more big bang left after the ending, with some general game improvements tacked on for good measure. Broken Steel marks the third DLC for Bethesda’s monster RPG, bringing a similar amount of additional content to the party for all you Fallout junkies who still can’t get enough of the Capitol Wasteland.
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Overall 8
8.0

PC Review - 'Fallout 3: Broken Steel'

WorthPlaying
13 May 2009
  • Summary: Fallout 3 puts you in the role of a Vault-dweller, venturing from your secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence. The Broken Steel DLC lets you continue the adventure past the main quest by joining the ranks of the Brotherhood of Steel and ridding the Capital Wasteland of the Enclave once and for all.
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Overall 8
8.1
Gameplay 8
8.0
Looks 8
7.5

Fallout 3: Broken Steel (PC) - Review

VGChartz
12 May 2009
  • Excerpt: Broken Steel finishes off the trilogy of downloadable content originally planned for Bethesda's Fallout 3, following up on previous releases Operation Anchorage and The Pitt. Like those releases, Broken Steel has a $10 (800 Microsoft points) price point, and is exclusive to Xbox 360 and Games for Windows Live (sorry Playstation 3 owners). The similarities end there, however.
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Overall 9
8.5

Fallout 3: Broken Steel Review

AtomicGamer
11 May 2009
  • Excerpt: With the release of the third DLC pack for Fallout 3 , some gamers are finally going to see what Bethesda has been doing since the release of the game over six months ago. The first two packs whisked you away to entirely new areas and didn't integrate terribly well with the usual Capital Wasteland experience.
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Overall 8
7.8
Graphics 8
8.0
Sound 9
9.0
Atmosphere 9
9.0
Game depth 3
3.0

Fallout 3: AddOn Pack Nr. 2 im Test

GameStar
30 November 2009
  • Excerpt: Das Abenteuer des einsamen Wanderers aus Fallout 3 von Bethesda geht weiter. Der ist in der Download-Erweiterung Broken Steel aber mittlerweile zur Ein-Mann-Armee mutiert. Mehr dazu in unserem Test.
  • Pros: abwechslungsreiche Umgebungen, liebevolle Details, passende, stimmungsvolle Musik, herausragende Umgebungsgeräusche, meist gute Sprecher, steigender Schwierigkeitsgrad, anspruchsvoll für Fortgeschrittene, passender Einstieg, neue Enklaven-Bedrohung PRO Endkampf-Atmosphäre, gute Steuerung mit Maus und Tastatur, belegbare Schnelltasten für Objekte, große Spielwelt, Weiterspielen ist möglich, gute Einbindung in die Fallout-3-Story, spannende Handlung, S.P.E.C.I.A.L.-Syst...
  • Cons: hakelige Animationen, Clippingfehler, für Veteranen zu leicht, kaum neue Charaktere, zu kleine, verschachtelte Menüs, einige Komfortfunktionen fehlen, keine neuen Gegner, nur knapp fünf Stunden Durchspielzeit, geradlinige Finden-und-Zerstören-Mission, nur eine moralische Entscheidung, …aber nur unspektakuläre neue Begabungen, Action-Modus unpräzise, keine spannenden Achievements
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