Reviews and Problems with Fallen Earth: Welcome to Apocalypse
Showing 1-10 of 10
27 October 2013
Summary: Starter areas were interesting and varied. The game bogs down however in a couple of places--quests get boring when you get to the top of a "zone" and quests can't be attempted or completed until you're a couple levels ABOVE requirements.
Summary: This was a major disappointment for me, I guess its because of played major MMO's previously and I've had great fun with the story line and so on. This game has no story line at the start, its just go there, kill that, do this... its not even obvious where to go or what to kill.
Summary: Initially you will feel this game has a lot of potential, a lot of adventures to be had and a lot of content to be explored. The game world is truly massive, from the amount of quests you can do to the amount of items that can be crafted.
Summary: This game didn't do it for me. The developers seem to have put a lot of effort into the equipment, crafting, and skill system, which is complex and vaguely interesting. But the game is really let down by substandard graphics and a poor combat system.
Summary: The game is now new again, the setting is fantastic and the graphics are now at least enjoyable. The crafting ideas are fantastic but a bit nagging; your bags now fill even more horrifically full with random beast parts and foods well before you know what to do with it all.
Summary: I've been playing Fallen Earth for the last 3 months. This is my second trip to post-apocalyptic Arizona. I played the game near release because the idea of a 'Mad Max'-esque MMO appealed to me, plus the "No Elves!
Summary: Its an ok games. It drops you in the start into a very complicated system of crafting anf fighting to live. While it is nice to see this kind of MMO it deep but at the same time its deepness is its downfall for me. You HAVE to depend on other players for armor/weapons/ammo.
Summary: You can not experience this game during the trial, I have been playing a total of 55 hours, and I still have yet to even scratch the surface of this game. It is an Indie MMORPG, so there are bugs, but the Dev team works very hard to give the player base what they want.
Summary: I would really, really love to give a better rating to this game but so far I cannot. The gameplay, the crafting, the combat are not the problem, it's just that Icarus was not ready for the sheer influx of gamers flocking in.