Reviews and Problems with Fable: The Lost Chapters
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Nothing Wasted in this Fable
1 March 2010
Excerpt: Two Guild Heroes walk into the Bowerstone Bar. The Paladin says to the Avatar, "Have ya heard the one about the Orchard farmer who forgot where he left all his cows in the frozen Northern Waste?" The Avatar says, "Yeah, the Bard won't shut up about it: it's the fable about the lost chapped herds." Fable: The Lost Chapters is an extended version of the 2004 Xbox release, Fable .
Excerpt: When the word got out that Fable, a big hit on the Xbox, was to come out for the PC, most players dismissed it right away. It's no big secret that console-to-PC and vice versa conversions simply don't work. Well what we have here is proof of the opposite. Even though it's painfully obvious that this game was meant for consoles, it does offer a substantial amount of entertainment for the average PC gamer.
Excerpt: We were watching… and listening... and waiting. It was E3 2003 and Peter Molyneux’s associates were showing (behind closed doors) both B.C. and Fable (aka Project Ego). The former was going to allow Xbox gamers to live the life of a prehistoric caveman, and the latter had become a giant cog in the hype machine known as Molyneux’s mouth.
Excerpt: Chicken-chaser Goes Forth! As you start your journey through the lands of Albion, you see a young boy day-dreaming. Pretty soon, the player realizes that this boy is the game’s actual main character. Through swordfights, brimstone and fire, he will become the legendary hero of the land. On top of that, he will find out about Albion’s history, as well as interacting with the region’s NPC inhabitants.
Pros: A new take in action RPG's, more than enough character customizayion features, cartoonish graphics, impressive sound
Excerpt: Fable: The Lost Chapters, an introduction. Fable was one of those games that some people really like and others were disappointed with. Part of the problem was that the finished title was not exactly what people were expecting. Those that did appreciate the game found that it wasn't the longest of games and certainly nowhere near the length a RPG should be.
Conclusion: THE VERDICT: Whilst not completely reaching the finish line Lionhead has certainly scratched the surface of features we aspect to be expanded and become more common in next-gen titles. Those of you who have already enjoyed the Xbox version of Fable will also surely understand the attraction of jumping into the PC version and taking a new path with your character, whilst also sampling The Lost Chapters' wealth of new content.
Excerpt: Fable: The Lost Chapters brings Peter Molyneux's original vision to life in this PC version of the game one full year after it's original release on the Xbox with new quests, areas, weapons and enemies. So how does it differ from the Xbox version and is it really necessary? We get an in depth view from Eric right here...
Pros: ups: beautiful graphics and musical score, great customization features, sweet new additions to gameplay
Cons: downs: still a hack and slash, too short, NPC's can get a little repetitive