Summary: This is a great game, better then the other f1 managers by some bit, but this is my comment so it's not a universal comment. however their are a few in built flaws with this game, the AI is built so Mclaren has to win and has to have the best engine of them all, for example i did a modification to this game some time ago, made everything exactly the same technology and personal at 100 including drivers, it seems the only car that has more horsepower despite everything...
Summary: I would add to the concerns of those who write below the following: 1) Practice periods are too short (one 45-minute session per race); 2) Car setups cannot be saved; 3) Bugs include spontaneous sackings, equally spontaneous sponsor cancellations (with all other available sponsors reverting to "negiotiations broken down" status), and crews refusing to carry out pit strategies; 4) Woefully inadequate financial reference data; you have to keep track of things with a pencil...
EA Sports - If it's any good, we want nothing to do with it.
Scott Adams, Amazon
22 February 2004
Summary: This is the most up to date F1 Management Sim out there (1999 Season) but it certainly isn't the best. The game never worked initially on my system, and took a lot of tweaking to get working at all (EA seem to have forgotten they published the game, with no mention of it on their website and no support provided).
Summary: F1 management games have always been difficult to get right - this one suffers many of the same problems previous attempts did. You have to sit through the whole race which takes far too long and is quite boring and the drivers' AI is pretty poor. While the graphics are good and the out of race management (e.g.