Summary: I was impressed, very good game. The graphics are very good, and the feel is very good as well. This is more of a racing sim rather than an arcade game, although it does have various different skill levels and control options for those who want to play an arcade game. I am more attracted to the realism though, and I want high difficulty and a challenge of a simulation. Very in depth experience, working with engineers and mechanics to improve your equipment.
Not as fun as F1 2011 but has some good features. Overall Mixed feelings
10 January 2013
Summary: Overall this game has downgraded in Fun an excitement to the previous F1 title and raised the bar in difficulty. While it does add a host of realistic functions, one being the most useable is the in race brake bias. Other than that all the other racing modes added are rather stupid and non-useful if you played 2011. This may be good for gamers who have never played the previous releases. But for an experienced F1 2k player it doesn't have much value.
Summary: I only have this game as a PC version and they really paid attention to the details for a game. I went to my first F1 race in 2012 and tried to immerse myself into it as much as possible. Right after the race, I went looking to buy this game. I was immediately impressed at the fact they included the Circuit of the Americas track and how they included all the teams and drivers as well as the world tracks.
Pretty fun once you get the hang of it, limited options, graphics OK
23 November 2012
Summary: I have the 2010 version of this game but never really got into it, with RFactor still being vastly superior to any F1 game out there. Grand Prix Legends is great for 60s cars and tracks but getting it to run on any modern computer is a job in itself not to mention the OLD graphics. I found this game to be enjoyable once you put in the effort to enjoy it.
Summary: I do really like this game and have been having a ton of fun with it my only real complaint is the lack of options for car setup. I guess I just got too used to the older f1 games where you could adjust basically everything on the car.
Summary: Just when you thought you'd said "WOW!, . . . near photo realistic quality" for the last time, the crew at Codemasters one-ups it again. It really is getting to the point where it's difficult to tell where CG ends and real motion video begins. My only regret is I'll need to upgrade my video cards yet again. All aspects of the game/simulation have improved from "F1 2011".
Summary: It's a pity that these don't come out earlier in the season, as they are
great games. F1 2012 is a good step up from F1 2011. It took me a bit to get used to
at first (easier to lock up, easier to spin on kerbs etc) but now I really
enjoy it. As with any F1 racing game/SIM, wouldn't recommend it to anyone who isn't
very keen on the sport/gameplay style.