Summary: Fight fear with F.E.A.R. as you take point in a brand new team experiencing a new incident at Armacham with a story line that runs parallel to F.E.A.R. and Extraction Point revealing a new perspective of the event.
Excerpt: F.E.A.R.? … I think not… If we were to really consider that a title’s name should represent the title itself, then they should’ve called it C.A.U.T.I.O.N. Perseus Mandate, or U.N.E.A.S.I.N.E.S.S. Perseus Mandate. Because - unlike the first title and Extraction Point (the expansion) - you have nothing to fear. Let me explain. And why should I? One of the most intriguing parts of the first F.E.A.R.
Pros: Acceptable if you can see it as a long F.P.S. weapons practice field.
Cons: Outdated graphics engine, No real story (none that you are involved in, at least), Leaves a "flat" taste (like eating just chicken for an hour or so with no sauce, no fries, no salad, no soda), Very long with no drama whatsoever, even you see your comrades perish.
Excerpt: One of the things a stand-alone expansion pack should do is stand alone. Perseus Mandate , however, goes ahead and assumes that you not only played F.E.A.R. , but that you also paid attention to its borderline incoherent plot. It just dumps you into the game, briefly mentioning that you're a second team dropped into fighting between Replicas and the ATC. The who? The what? Armacham? Betters? Huh?
Excerpt: I really wanted to like this game, I really did. It’s fun, it has fantastic action sequences and cinematic battles, slo-mo is still a great and unique gameplay device and the story is as creepy as ever. Having said that, it’s all been done before… twice! Players of the original F.E.A.R. will easily slot into Perseus Mandate, with the core gameplay elements and style being pretty much identical.
Summary: Let's see. Gloomy, industrial environments? Check. Armies of clone replica soldiers? Check. Plenty of "bullet time," slow-motion gunplay? Check. On paper, F.E.A.R. Perseus Mandate has everything that made its 2005 predecessor an atmospheric and fun shooter. However, the stand-alone Perseus Mandate is the second expansion for F.E.A.R., and it represents a bigger drop in quality and gameplay than its predecessor.
Pros: Some cool and scary moments
Cons: Rehash of first two F.E.A.R. games, Graphics engine looks downright primitive now, Annoying difficulty, Not much new