Excerpt: When you get down to it, the gun is the heart and soul of a first-person shooter. Even the genre's name alludes to this fact. Yet while shooters have been around for more than a decade, very few of them have captured the visceral experience of firing a gun. It's an intense and violent act. Enter the Xbox 360 translation of F.E.A.R., last year's acclaimed PC action game. F.E.A.R.
Pros: Incredibly kinetic action and visually intense firefights, creepy psychological horror, instant-action mode lets you compare your best scores online, frenetic multiplayer mode
Cons: Complex control scheme is a bit clumsy on the gamepad, "bonus" mission isn't much of a bonus
Excerpt: F.E.A.R. is influenced in many ways by Max Payne and also the horror imagery from "The Ring" (particular the US version). For the past year I have been waiting to play a good shooter. I thought perhaps HL2 would become the ultimate FPS but it left me unsatisfied. I want a shooter where you stir things up with big explosions, a shooter that has some movie-atmosphere, and shooter with game play rewarding actual skill.
Excerpt: Developed by Monolith, F.E.A.R. is first person shooter that combines intense combat, creepy environments, and some seriously hardcore A.I. which means you'll find yourself on the edge of your seat from beginning to end, whenever you're not jumping out of it that is. In F.E.A.R., you play a newly recruited member of the military's elite First Encounter Assault Recon squad, a band of highly-trained commandos, specially trained and augmented to deal with supernatural...
Excerpt: While Doom 3 may have excelled at giving us a cheap scare thanks to enemies jumping out of hidden closets and awkward use of a flashlight in a remote base on Mars, FEAR ups the ante and brings us the true definition of horror: ghostly little girls and cubicles. Lots of cubicles. Okay, that may have sounded a tad condescending, but rest assured, beneath the special forces facade lies a great and incredibly creepy game that will not only test your wits but will scare the...
Excerpt: When developers started incorporating the horror genre effectively into the video gaming industry, cinema of the same category started to lose its appeal for me. A polished video game such as F.E.A.R. can frighten me vastly more than any horror movie has been able to accomplish in the past ten years. While F.E.A.R.
Excerpt: is their first horror first-person shooter, which was developed only for the PC. The title of the gameÃ¢â‚¬â€�besides obviously wanting to scare youÃ¢â‚¬â€�is also an acronym for Ã¢â‚¬ËœFirst Encounter Assault ReconÃ¢â‚¬â„¢ task force. F.E.A.R. are a secret force that deals with paranormal phenomena. In this first-person shooter, you become the new point man (what else?) whoÃ¢â‚¬â„¢s tasked with stopping a military experiment thatÃ¢â‚¬â„¢s gone bad.
Conclusion: THE VERDICT: Crash! A familiar thump propels me into my comfortable slow-motion world. My rifle rings in the pulsating base I've come to associate with death. Something isn't right, my foe hasn't died yet. Wait, what's he doing? He's using that sofa as cover! No! Don't use that grenade! Arrggh! We really love this game.
Summary: If you go down to the woods today, don't bother, get yourself a big gun...some reflex boosters and dive headfirst into Monoliths' shooter. Wolf surfaces from the bloody depths of a cracked mind to reveal if F.E.A.R is fearful or a tickle in the dark.
Excerpt: About this time last year, the likes of Doom 3 and Half-Life 2 raised the bar for first-person shooters (FPS) so high as to seem unsurpassable. Guess what? It's indisputably surpassed with Monolith's FEAR (or F.E.A.R., if punctuation's your thing), simply the best FPS game to date - and easily the game of the year.