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F-e-a-r-51295.3806183
7.6 out of 10

F.E.A.R.

EXPERIENCE AN ALL NEW TYPE OF F.E.A.R. The story begins as an un Read more

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Reviews and Problems with F.E.A.R.

Showing 1-5 of 5
Overall 8
8.2

F.E.A.R (PC)

ccgr.org
2 December 2006
  • Excerpt: “In 2002, the U.S. Army formed a secret unit dedicated to combating paranormal threats to national security. The unit was named First Encounter Assault Recon.” F.E.A.R. is a horror first-person shooter from developer Monolith Productions. Monolith is known for making scary games, for example their horror classic Condemned: Criminal Origins. F.E.A.R. was an attempt to blend fast FPS action with the feeling of sheer terror that comes from Japanese horror films.
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Overall 9
9.2

F.E.A.R.

ActionTrip
19 October 2005
  • Conclusion: Yet again, I thank you, Monolith.
  • Pros: Fantastic horror game with great action and everything else that that might imply, you can use your flashlight AND your gun, and the game will STILL scare you! Hallelujah!
  • Cons: Level and character design would have benefited from more variety, performance issues - poorly optimized code, single-player campaign could've been lengthier.
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Overall 5
5.0

F.E.A.R. 2 - Reborn - Recensione

Everyeye Network
16 September 2009
  • Summary: Reborn è un Downloadable Content poverissimo. Già il computo delle ore di gioco evidenzia un rapporto quantità/prezzo non favorevolissimo (a fronte di altri Add-On dedicati al Single Player che durano più del doppio, come ad esempio quelli di Underworld o Prince of Persia). Ma le possibilità di deliziare una platea più ampia dei fan sfegatati sono annullante anche da un set di situazioni e locazioni recuperato interamente dal capitolo principale, che appiccica addosso a...
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Overall 7
6.5

FEAR - Mission Perseus (pc)

GBase
6 December 2007
  • Pros: Freischaltbare Bonusmissionen, Gruselszenen, Skriptereignisse, Zeitlupengefechte
  • Cons: Gewaltzensuren, KI-Schwächen, Öde erste Levels
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Overall 6
6.0

F.E.A.R.

Gameplayer
15 November 2005
  • Conclusion: Det är där jag lämnas. Med en känsla av intresse men utan engagemang. Med en likgiltig inställning till om jag ska spela vidare eller placera spelet i hyllan. Jag väljer att spela vidare, och jag har roligt, stundtals fantastiskt roligt. Bara det gör Fear till ett riktigt bra spel. Ibland känner jag även av de där obehagskänslorna igen, och jag önskar att det skulle gripa tag och utvecklas till något mer. Till rädsla.
  • Pros: Stämningsfullt och grymt stilistiskt vackert.
  • Cons: Varför blir jag inte skrämd? Blekt flerspelarläge.
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