Reviews and Problems with F.E.A.R 2: Project Origin
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Good game, long Steam download sucks!
3 July 2011
Summary: This is a good game! However, even though it came out a couple of years ago, you really need a quad-core 64 bit to play it seemlessly. Also, be prepared to open another Steam account, and an unbelievable 1 hour download before you can play, for "new updates" or "added news". On 4th july weekend, Steam was "busy", so I am now waiting 11.5+ hours on my new 64 bit quad computer for the same material! And I have a super fast connection!
Summary: Caution for strong language and sexual content. That game was suspensful, and the story plot was good, but again, it is not for young audiences. This game ties in well with the first F.E.A.R. You could even play this and then the first. The first game did not have much language and there was no sexual content that I recall.
Summary: Ok, this is a steam game as you're well aware by now, what does that mean - you can't buy used or it won't work - The game is OK takes place almost entirely in an office bldg like the previous ones - there are some scary parts where you have to melee your way away from alma - other zombie/ghost thingies - some cool flashbacks - the ending is kinda weak. Overall the game felt kinda short (7 intervals - 14 "missions") Nothing really new here, so was kinda boring.
Summary: As with most sequels Fear 2 is a technical improvement, the appearance of a nuclear blasted city and the ghostly monsters you encounter is a sight to behold. I was even able to get passable performance on my aged 8800GT at 1680X1050 resolution. The plot is the let down, you are playing a different character than the first game, and there isn't the central evil persona of Paxton Fettel to tie it all together.
Summary: So unbeknownst to me FEAR 2 is protected *grimace* by steam. This means that you must have an internet connection to install, witch my gaming rig does not have, then after that you have to sit through hours of updates before you can even PLAY the game. So while I was sitting through all of this after I had to move all of my stuff to an internet connection at my friends house, I was hoping that the gamplay would be good enough to make all of this worth it, and I guess it...
Summary: Pros - Graphics are much improved, guns seem to do more damage quicker Cons - STEAM protected so don't expect to play for at least an hour or two after you install and all the updates are downloaded. No lean keys if you use. Very repetitive but most FPS are Other - I bought because I liked the first F.E.A.R.
Summary: I'd have to say I was more impressed by the free demo than the complete game of this sequel. I really liked the spooky atmosphere of the first F.E.A.R. and thought it added some excitement to what was essentially another fps w/Max Payne slo-mo bullet time. The destructible environments & new mech toy was fun in #2, but didn't make it different enough from the 1st game. I've played BioShock since playing the first F.E.A.R.
Summary: This would have been a great sequel to the original F.E.A.R. except it was way too short. I flew through it too quickly. If you liked F.E.A.R., you'll like this. Only problem is, it's not worth the price of a new game that was a long as the original. Now that the price is down, this would be a good time to buy it.
Summary: FEAR 2 comes across to me like a mission pack for FEAR. It's got some weird grainy texture to the graphics, which are other wise very good. I could run it maxed out on a 2 year old vista machine with no problems. I did get a bit bored at times. It's a very linear game and sometimes repetitive.. once in a while you get the "scary" part, which with the exception of prison area, failed to pucker my sphincter in the least.
Summary: It's OK. Seems a little simplistic, almost cartoon-like, compared to the original. My biggest grip is the inability to save whenever I want to. This is one of those automatic checkpoint save type games. I hate that. Let me save when I want to! You DO NOT make a game more challenging by limiting the player's ability to save. You make it more annoying! Game designers that do this should be smacked.