Reviews and Problems with F.E.A.R 2: Project Origin
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F.E.A.R. 2: Project Origin
2 November 2009
Conclusion: The best part about this game, though, is that you can enjoy yourself from start to finish while still being totally aware of Monolith’s guiding hand. You can tell when they mean for you to be scared that an abomination is going to burst out and scream at you and you can tell when they want you to...
Excerpt: Don't fancy reading the review? Would you prefer to sit back in your chair and watch some glorious 720p HD footage of the game in action while listening to us tell you about F.E.A.R. 2: Project Origin? If so head over to our video review for a condensed review of Monolith's first-person shooter.
Excerpt: Unfortunately, when you get right down to it F.E.A.R. doesn’t deliver on nearly a high enough level when it comes to the kind of action we expect from a modern FPS. The graphics have been prettied up a little since the original, and the slo-mo bullet-time power is still on tap, but there’s really...
Conclusion: F.E.A.R. 2 may not be as innovative as the original, but Monolith has created a very solid shooter. Monolith has improved on the monotonous level design of the first, while continuing to build upon the creepy and suspenseful atmosphere.
Conclusion: What is most astonishing about F.E.A.R. 2: Project Origin is not that it’s the poster-child of modern cinematic horror: that Gothic-looking nine-year-old girl should be familiar to anyone who has seen one of Hollywood’s reinterpretations of certain Japanese horror flicks.
Excerpt: Name: F.E.A.R. 2: Project Origin Genre: First-Person Shooter Platforms: Xbox 360, PlayStation 3, PC (Reviewed on PlayStation 3 F.E.A.R. was an amazing game. There wasn’t much new, but it was the first shooter to really push the envelope in terms of artificial intelligence and had the gameplay to...