Summary: I really enjoy this game. I have not played any other game that I can think of that has the same subject matter. It also explore something most/all games shy away from, racism. It plays out kind of like DnD.
Summary: This is a lovely game. It mixes perfectly strategy, roleplaying and exploration. The creators of this game did an original masterpiece with a small budget. I like how exploration works, the variety of missions, the history, party management, and a big etcetera.
Summary: A "Turn based strategy RPG"; this game has a heroes/disciples style travel and tactical combat system, combined with rpg elements of a progressing party (a la X-com) and with a focus on story and choicemaking (a la fallout, etc).
Summary: I think the writing and personalities are the strongest points in this game, it is very nicely done. From what I've seen so far, and I've barely gotten to the mainland, the player's choices aren't world changing but it's situation changing and satisfying when things go your way.
Summary: A extremely well written and mature game. Lots of moral decisions which influences your party members morale as well the course of the story. The battles are well done, with a fairly clever AI. A hidden gem and masterpiece of a game.
Summary: I've never played a game like Expeditions: Conquistador before, either in its genre or in the historical setting. I was leery of the game simply due to the setting the Spanish conquests were brutal and to take control of a party of conquistadores worried me.
Summary: Bought this on a whim, turns out it's one of the most well conceived tactical games I've ever played, similar to Heroes of Might and Magic 2-3, but much lower key, and with a real-world setting.
Summary: I found this game on a sale through GOG that featured "thinking games" and included all three versions of Age of Wonders (one of my favorite games of all time). It sounded interesting so I bought it on a whim and I haven't stopped playing it since. I've seldom been so satisfied with a game purchase.
Summary: Hero's of Might and Magic and Oregon trail all in the 15th century. Elements really play along the lines of HOMM as you lead an army of upwards of 16+ members into hex tile battles where you can select from your expedition 1 to 6 members Your also in charge of a few resources to use for trading...